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Description
- Create a game object named "Right Pointer Pose" under CameraRigs.UnityXRPluginFramework
- Add
Tracked Pose Driver (New Input System)component

- Press the + button besides 'Position Action' and choose 'Add binding'

- Select 'XR Controller' > 'XR Controller (Right Hand)' > 'Optional Controls' > 'pointerPosition'

- Press the + button besides 'Rotation Action' and choose 'Add binding'

- Select 'XR Controller' > 'XR Controller (Right Hand)' > 'Optional Controls' > 'pointerRotation'

- Drag the 'Right Pointer Pose' to the straight pointer's 'Follow Source' field
- Repeat the same steps for the left pointer pose.
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