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Add a guide to use the OpenXR controller Pointer pose #131

@fight4dream

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@fight4dream

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  1. Create a game object named "Right Pointer Pose" under CameraRigs.UnityXRPluginFramework
  2. Add Tracked Pose Driver (New Input System) component
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  3. Press the + button besides 'Position Action' and choose 'Add binding'
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  4. Select 'XR Controller' > 'XR Controller (Right Hand)' > 'Optional Controls' > 'pointerPosition'
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  5. Press the + button besides 'Rotation Action' and choose 'Add binding'
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  6. Select 'XR Controller' > 'XR Controller (Right Hand)' > 'Optional Controls' > 'pointerRotation'
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  7. Drag the 'Right Pointer Pose' to the straight pointer's 'Follow Source' field
  8. Repeat the same steps for the left pointer pose.

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