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Releases: ExtendRealityLtd/Tilia.Input.UnityInputSystem

v2.4.1

03 Apr 10:41

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2.4.1 (2023-04-03)

Miscellaneous Chores

v2.4.0

28 Mar 15:42

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2.4.0 (2023-03-28)

Features

  • Transformation: replace isActiveAndEnabled (edf32a2)

    The isActiveAndEnabled call has been replaced with CheckIsActiveAndEnabled as this is more consistent.

v2.3.4

28 Mar 10:32

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2.3.4 (2023-03-28)

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v2.3.3

21 Mar 14:37

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2.3.3 (2023-03-21)

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v2.3.2

16 Mar 11:59

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2.3.2 (2023-03-16)

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v2.3.1

13 Mar 14:56

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2.3.1 (2023-03-13)

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v2.3.0

12 Mar 14:13

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2.3.0 (2023-03-12)

Features

  • Tracking: only show warning message when input system not enabled (7f0641d)

    The debug warning message was being shown in the velocity tracker only when the input system was enabled, whereas it should only be shown when the input system is disabled.

v2.2.0

11 Mar 16:08

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2.2.0 (2023-03-11)

Features

  • state: add ifdefs to determine whether input system is enabled (2bc0099)

    The relevant input system code is now wrapped in ifdefs to only run if the Unity Input System is enabled and therefore will provide a warning if the code is run when it is not enabled.

v2.1.4

11 Mar 14:59

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2.1.4 (2023-03-11)

Miscellaneous Chores

v2.1.3

22 Feb 14:51

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2.1.3 (2023-02-22)

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