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Merge pull request #1143 from FFXIV-CombatReborn/mchphantom
Updated Phantom rotaiton and slight adjustment to MCH opener
2 parents 77d2b54 + 50adb4c commit 436e70d

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2 files changed

+6
-1
lines changed

2 files changed

+6
-1
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RotationSolver/RebornRotations/Duty/PhantomDefault.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -313,7 +313,7 @@ public override bool DefenseSingleAbility(IAction nextGCD, out IAction? act)
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return base.DefenseSingleAbility(nextGCD, out act);
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}
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if (DefendPvE.CanUse(out act))
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if (InCombat && StatusHelper.PlayerHasStatus(true, StatusHelper.TankStanceStatus) && DefendPvE.CanUse(out act))
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{
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return true;
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}

RotationSolver/RebornRotations/Ranged/MCH_Reborn.cs

Lines changed: 5 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -30,6 +30,11 @@ public sealed class MCH_Reborn : MachinistRotation
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return act;
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}
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if (!AirAnchorCountdown && remainTime < 0.1f && AirAnchorPvE.EnoughLevel && AirAnchorPvE.CanUse(out act))
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{
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return act;
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}
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if (remainTime < 4.75f && ReassemblePvE.CanUse(out act))
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{
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return act;

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