To build FLAME GPU 2+ or develop using C++, you can either start by consider starting with one of the standalone [models](../models), or create a new standalone model based on the [template repository](https://github.com/FLAMEGPU/FLAMEGPU2-example-template) or by downloading and building the main [FLAME GPU 2](https://github.com/FLAMEGPU/FLAMEGPU2) project and follow the instructions in the readme. FLAME GPU 2 uses [CMake](https://cmake.org) as a cross-platform build system, with support for Windows via Visual Studio and for Linux systems via make, with support for CUDA 12.0+. Please see the [readme](https://github.com/FLAMEGPU/FLAMEGPU2) for further information on the dependencies of FLAME GPU 2 and the model development process.
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