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VideoOptions: rename glare reduction class member to brightness
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+13
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menus/VideoOptions.cpp

Lines changed: 13 additions & 13 deletions
Original file line numberDiff line numberDiff line change
@@ -8,7 +8,7 @@ of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
1010
but WITHOUT ANY WARRANTY; without even the implied warranty of
11-
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
11+
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
1414
@@ -55,8 +55,8 @@ class CMenuVidOptions : public CMenuFramework
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CMenuSlider screenSize;
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#endif
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CMenuSlider gammaIntensity;
58-
CMenuSlider glareReduction;
59-
CMenuCheckBox vbo;
58+
CMenuSlider brightness;
59+
CMenuCheckBox vbo;
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CMenuCheckBox swwater;
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CMenuCheckBox overbright;
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CMenuCheckBox filtering;
@@ -73,7 +73,7 @@ CMenuVidOptions::UpdateConfig
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void CMenuVidOptions::UpdateConfig( void )
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{
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float val1 = RemapVal( gammaIntensity.GetCurrentValue(), 0.0, 1.0, 1.8, 3.0 );
76-
float val2 = RemapVal( glareReduction.GetCurrentValue(), 0.0, 1.0, 0.0, 3.0 );
76+
float val2 = RemapVal( brightness.GetCurrentValue(), 0.0, 1.0, 0.0, 3.0 );
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EngFuncs::CvarSetValue( "gamma", val1 );
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EngFuncs::CvarSetValue( "brightness", val2 );
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EngFuncs::ProcessImage( hTestImage, val1, val2 );
@@ -85,11 +85,11 @@ void CMenuVidOptions::GetConfig( void )
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float val2 = EngFuncs::GetCvarFloat( "brightness" );
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8787
gammaIntensity.SetCurrentValue( RemapVal( val1, 1.8f, 3.0f, 0.0f, 1.0f ) );
88-
glareReduction.SetCurrentValue( RemapVal( val2, 0.0f, 3.0f, 0.0f, 1.0f ) );
88+
brightness.SetCurrentValue( RemapVal( val2, 0.0f, 3.0f, 0.0f, 1.0f ) );
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EngFuncs::ProcessImage( hTestImage, val1, val2 );
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gammaIntensity.SetOriginalValue( val1 );
92-
glareReduction.SetOriginalValue( val2 );
92+
brightness.SetOriginalValue( val2 );
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}
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void CMenuVidOptions::SaveAndPopMenu( void )
@@ -183,11 +183,11 @@ void CMenuVidOptions::_Init( void )
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gammaIntensity.onCvarGet = VoidCb( &CMenuVidOptions::GetConfig );
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height += 60;
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186-
glareReduction.SetCoord( 72, height );
187-
glareReduction.szName = L( "GameUI_Brightness" );
188-
glareReduction.Setup( 0, 1.0, 0.025 );
189-
glareReduction.onChanged = VoidCb( &CMenuVidOptions::UpdateConfig );
190-
glareReduction.onCvarGet = VoidCb( &CMenuVidOptions::GetConfig );
186+
brightness.SetCoord( 72, height );
187+
brightness.szName = L( "GameUI_Brightness" );
188+
brightness.Setup( 0, 1.0, 0.025 );
189+
brightness.onChanged = VoidCb( &CMenuVidOptions::UpdateConfig );
190+
brightness.onCvarGet = VoidCb( &CMenuVidOptions::GetConfig );
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height += 60;
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done.szName = L( "GameUI_OK" );
@@ -222,7 +222,7 @@ void CMenuVidOptions::_Init( void )
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AddItem( screenSize );
223223
#endif
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AddItem( gammaIntensity );
225-
AddItem( glareReduction );
225+
AddItem( brightness );
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AddItem( detailtex );
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AddItem( vbo );
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AddItem( swwater );
@@ -235,7 +235,7 @@ void CMenuVidOptions::_Init( void )
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#endif
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237237
gammaIntensity.LinkCvar( "gamma" );
238-
glareReduction.LinkCvar( "brightness" );
238+
brightness.LinkCvar( "brightness" );
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detailtex.LinkCvar( "r_detailtextures" );
241241
swwater.LinkCvar( "r_ripple" );

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