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Scripting

mittorn edited this page Mar 3, 2016 · 7 revisions

Some simple scripting extensions was add

Enabling scripting:

cmd_scripting 1

This is archive cvar, it will be saved.

Console variables

Console variables (or CVars) are present in all quake-based games.

By deefault, it is settings, created by engine, server or client libraries.

But you can use set command to define variiables even if they are not created by engine.

For example, you can set cvar before it is registered in code.

set defaultmap crossfire

This works even in server.cfg before server cvars initialization

Aliases

Alias allows to define new commands.

alias wnext "invnext;wait;wait;+attack;wait;-attack" You can hook any command by adding alias to it. alias invnext1 "unalias invnext;wnext;alias invnext invnext1" alias invnext invnext1

CVar substitution

This is extension of xash3d fork, that can be enabled by cmd_scripting cvar

You can substitute cvar value to any command by adding $ symbol:

echo $sv_cheats

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