You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: api/AltV.Net.NetworkingEntity/AltNetworking.cs
+6Lines changed: 6 additions & 0 deletions
Original file line number
Diff line number
Diff line change
@@ -6,6 +6,12 @@
6
6
namespaceAltV.Net.NetworkingEntity
7
7
{
8
8
// TODO: We don't trigger stream out in entity remove because client can calculate that himself
9
+
10
+
//TODO: make streaming handler depending on entity if streamed to all players or only the players that are in range
11
+
//TODO: so that server calculates stream in, out for entities that shouldn't be send to all players that aren't in range
12
+
//TODO: that information does only the server need because it will send the entity to the client when in range with all data or snapshot cache
13
+
14
+
//TODO: make it possible to set if server should even be notified when enter stream in ,out like we know no data will ever change so no need to spam server with that entity
0 commit comments