@@ -163,6 +163,7 @@ public unsafe interface IServerLibrary
163163 public delegate * unmanaged[ Cdecl] < nint , byte , byte > Player_RemoveHeadOverlay { get ; }
164164 public delegate * unmanaged[ Cdecl] < nint , uint , byte > Player_RemoveWeapon { get ; }
165165 public delegate * unmanaged[ Cdecl] < nint , uint , uint , void > Player_RemoveWeaponComponent { get ; }
166+ public delegate * unmanaged[ Cdecl] < nint , uint , ushort , void > Player_SetAmmo { get ; }
166167 public delegate * unmanaged[ Cdecl] < nint , ushort , void > Player_SetArmor { get ; }
167168 public delegate * unmanaged[ Cdecl] < nint , byte , ushort , byte , byte , byte > Player_SetClothes { get ; }
168169 public delegate * unmanaged[ Cdecl] < nint , uint , void > Player_SetCurrentWeapon { get ; }
@@ -187,6 +188,7 @@ public unsafe interface IServerLibrary
187188 public delegate * unmanaged[ Cdecl] < nint , uint , void > Player_SetModel { get ; }
188189 public delegate * unmanaged[ Cdecl] < nint , byte , ushort , byte , byte > Player_SetProps { get ; }
189190 public delegate * unmanaged[ Cdecl] < nint , byte , void > Player_SetSendNames { get ; }
191+ public delegate * unmanaged[ Cdecl] < nint , uint , ushort , void > Player_SetWeaponAmmo { get ; }
190192 public delegate * unmanaged[ Cdecl] < nint , uint , byte , void > Player_SetWeaponTintIndex { get ; }
191193 public delegate * unmanaged[ Cdecl] < nint , uint , void > Player_SetWeather { get ; }
192194 public delegate * unmanaged[ Cdecl] < nint , Vector3 , uint , void > Player_Spawn { get ; }
@@ -408,7 +410,7 @@ public unsafe interface IServerLibrary
408410
409411 public unsafe class ServerLibrary : IServerLibrary
410412 {
411- public readonly uint Methods = 1531 ;
413+ public readonly uint Methods = 1533 ;
412414 public delegate * unmanaged[ Cdecl] < nint , nint , void > BaseObject_DeleteSyncedMetaData { get ; }
413415 public delegate * unmanaged[ Cdecl] < nint , nint , nint , void > BaseObject_SetSyncedMetaData { get ; }
414416 public delegate * unmanaged[ Cdecl] < nint , BaseObjectType * , nint > Blip_AttachedTo { get ; }
@@ -562,6 +564,7 @@ public unsafe class ServerLibrary : IServerLibrary
562564 public delegate * unmanaged[ Cdecl] < nint , byte , byte > Player_RemoveHeadOverlay { get ; }
563565 public delegate * unmanaged[ Cdecl] < nint , uint , byte > Player_RemoveWeapon { get ; }
564566 public delegate * unmanaged[ Cdecl] < nint , uint , uint , void > Player_RemoveWeaponComponent { get ; }
567+ public delegate * unmanaged[ Cdecl] < nint , uint , ushort , void > Player_SetAmmo { get ; }
565568 public delegate * unmanaged[ Cdecl] < nint , ushort , void > Player_SetArmor { get ; }
566569 public delegate * unmanaged[ Cdecl] < nint , byte , ushort , byte , byte , byte > Player_SetClothes { get ; }
567570 public delegate * unmanaged[ Cdecl] < nint , uint , void > Player_SetCurrentWeapon { get ; }
@@ -586,6 +589,7 @@ public unsafe class ServerLibrary : IServerLibrary
586589 public delegate * unmanaged[ Cdecl] < nint , uint , void > Player_SetModel { get ; }
587590 public delegate * unmanaged[ Cdecl] < nint , byte , ushort , byte , byte > Player_SetProps { get ; }
588591 public delegate * unmanaged[ Cdecl] < nint , byte , void > Player_SetSendNames { get ; }
592+ public delegate * unmanaged[ Cdecl] < nint , uint , ushort , void > Player_SetWeaponAmmo { get ; }
589593 public delegate * unmanaged[ Cdecl] < nint , uint , byte , void > Player_SetWeaponTintIndex { get ; }
590594 public delegate * unmanaged[ Cdecl] < nint , uint , void > Player_SetWeather { get ; }
591595 public delegate * unmanaged[ Cdecl] < nint , Vector3 , uint , void > Player_Spawn { get ; }
@@ -1109,6 +1113,8 @@ public unsafe class ServerLibrary : IServerLibrary
11091113 private static byte Player_RemoveWeaponFallback ( nint _player , uint _weapon ) => throw new Exceptions . OutdatedSdkException ( "Player_RemoveWeapon" , "Player_RemoveWeapon SDK method is outdated. Please update your module nuget" ) ;
11101114 [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate void Player_RemoveWeaponComponentDelegate ( nint _player , uint _weapon , uint _component ) ;
11111115 private static void Player_RemoveWeaponComponentFallback ( nint _player , uint _weapon , uint _component ) => throw new Exceptions . OutdatedSdkException ( "Player_RemoveWeaponComponent" , "Player_RemoveWeaponComponent SDK method is outdated. Please update your module nuget" ) ;
1116+ [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate void Player_SetAmmoDelegate ( nint _player , uint _ammoHash , ushort _ammo ) ;
1117+ private static void Player_SetAmmoFallback ( nint _player , uint _ammoHash , ushort _ammo ) => throw new Exceptions . OutdatedSdkException ( "Player_SetAmmo" , "Player_SetAmmo SDK method is outdated. Please update your module nuget" ) ;
11121118 [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate void Player_SetArmorDelegate ( nint _player , ushort _armor ) ;
11131119 private static void Player_SetArmorFallback ( nint _player , ushort _armor ) => throw new Exceptions . OutdatedSdkException ( "Player_SetArmor" , "Player_SetArmor SDK method is outdated. Please update your module nuget" ) ;
11141120 [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate byte Player_SetClothesDelegate ( nint _player , byte _component , ushort _drawable , byte _texture , byte _palette ) ;
@@ -1157,6 +1163,8 @@ public unsafe class ServerLibrary : IServerLibrary
11571163 private static byte Player_SetPropsFallback ( nint _player , byte _component , ushort _drawable , byte _texture ) => throw new Exceptions . OutdatedSdkException ( "Player_SetProps" , "Player_SetProps SDK method is outdated. Please update your module nuget" ) ;
11581164 [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate void Player_SetSendNamesDelegate ( nint _player , byte _state ) ;
11591165 private static void Player_SetSendNamesFallback ( nint _player , byte _state ) => throw new Exceptions . OutdatedSdkException ( "Player_SetSendNames" , "Player_SetSendNames SDK method is outdated. Please update your module nuget" ) ;
1166+ [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate void Player_SetWeaponAmmoDelegate ( nint _player , uint _weaponHash , ushort _ammo ) ;
1167+ private static void Player_SetWeaponAmmoFallback ( nint _player , uint _weaponHash , ushort _ammo ) => throw new Exceptions . OutdatedSdkException ( "Player_SetWeaponAmmo" , "Player_SetWeaponAmmo SDK method is outdated. Please update your module nuget" ) ;
11601168 [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate void Player_SetWeaponTintIndexDelegate ( nint _player , uint _weapon , byte _tintIndex ) ;
11611169 private static void Player_SetWeaponTintIndexFallback ( nint _player , uint _weapon , byte _tintIndex ) => throw new Exceptions . OutdatedSdkException ( "Player_SetWeaponTintIndex" , "Player_SetWeaponTintIndex SDK method is outdated. Please update your module nuget" ) ;
11621170 [ UnmanagedFunctionPointer ( CallingConvention . Cdecl ) ] private delegate void Player_SetWeatherDelegate ( nint _player , uint _weather ) ;
@@ -1600,7 +1608,7 @@ private IntPtr GetUnmanagedPtr<T>(IDictionary<ulong, IntPtr> funcTable, ulong ha
16001608 public ServerLibrary ( Dictionary < ulong , IntPtr > funcTable )
16011609 {
16021610 if ( ! funcTable . TryGetValue ( 0 , out var capiHash ) ) Outdated = true ;
1603- else if ( capiHash == IntPtr . Zero || * ( ulong * ) capiHash != 13481148516987167850UL ) Outdated = true ;
1611+ else if ( capiHash == IntPtr . Zero || * ( ulong * ) capiHash != 9336272802985087988UL ) Outdated = true ;
16041612 BaseObject_DeleteSyncedMetaData = ( delegate * unmanaged[ Cdecl] < nint , nint , void > ) GetUnmanagedPtr < BaseObject_DeleteSyncedMetaDataDelegate > ( funcTable , 8228424877092269355UL , BaseObject_DeleteSyncedMetaDataFallback ) ;
16051613 BaseObject_SetSyncedMetaData = ( delegate * unmanaged[ Cdecl] < nint , nint , nint , void > ) GetUnmanagedPtr < BaseObject_SetSyncedMetaDataDelegate > ( funcTable , 8002999088966424231UL , BaseObject_SetSyncedMetaDataFallback ) ;
16061614 Blip_AttachedTo = ( delegate * unmanaged[ Cdecl] < nint , BaseObjectType * , nint > ) GetUnmanagedPtr < Blip_AttachedToDelegate > ( funcTable , 15602966080933483258UL , Blip_AttachedToFallback ) ;
@@ -1754,6 +1762,7 @@ public ServerLibrary(Dictionary<ulong, IntPtr> funcTable)
17541762 Player_RemoveHeadOverlay = ( delegate * unmanaged[ Cdecl] < nint , byte , byte > ) GetUnmanagedPtr < Player_RemoveHeadOverlayDelegate > ( funcTable , 12300710546613769705UL , Player_RemoveHeadOverlayFallback ) ;
17551763 Player_RemoveWeapon = ( delegate * unmanaged[ Cdecl] < nint , uint , byte > ) GetUnmanagedPtr < Player_RemoveWeaponDelegate > ( funcTable , 6739305111416325852UL , Player_RemoveWeaponFallback ) ;
17561764 Player_RemoveWeaponComponent = ( delegate * unmanaged[ Cdecl] < nint , uint , uint , void > ) GetUnmanagedPtr < Player_RemoveWeaponComponentDelegate > ( funcTable , 937601034617427157UL , Player_RemoveWeaponComponentFallback ) ;
1765+ Player_SetAmmo = ( delegate * unmanaged[ Cdecl] < nint , uint , ushort , void > ) GetUnmanagedPtr < Player_SetAmmoDelegate > ( funcTable , 7259744676523289652UL , Player_SetAmmoFallback ) ;
17571766 Player_SetArmor = ( delegate * unmanaged[ Cdecl] < nint , ushort , void > ) GetUnmanagedPtr < Player_SetArmorDelegate > ( funcTable , 5448975639456714442UL , Player_SetArmorFallback ) ;
17581767 Player_SetClothes = ( delegate * unmanaged[ Cdecl] < nint , byte , ushort , byte , byte , byte > ) GetUnmanagedPtr < Player_SetClothesDelegate > ( funcTable , 11224074188063298114UL , Player_SetClothesFallback ) ;
17591768 Player_SetCurrentWeapon = ( delegate * unmanaged[ Cdecl] < nint , uint , void > ) GetUnmanagedPtr < Player_SetCurrentWeaponDelegate > ( funcTable , 1968418760268978302UL , Player_SetCurrentWeaponFallback ) ;
@@ -1778,6 +1787,7 @@ public ServerLibrary(Dictionary<ulong, IntPtr> funcTable)
17781787 Player_SetModel = ( delegate * unmanaged[ Cdecl] < nint , uint , void > ) GetUnmanagedPtr < Player_SetModelDelegate > ( funcTable , 13570087722085690158UL , Player_SetModelFallback ) ;
17791788 Player_SetProps = ( delegate * unmanaged[ Cdecl] < nint , byte , ushort , byte , byte > ) GetUnmanagedPtr < Player_SetPropsDelegate > ( funcTable , 6668196575965816060UL , Player_SetPropsFallback ) ;
17801789 Player_SetSendNames = ( delegate * unmanaged[ Cdecl] < nint , byte , void > ) GetUnmanagedPtr < Player_SetSendNamesDelegate > ( funcTable , 15189973730348812706UL , Player_SetSendNamesFallback ) ;
1790+ Player_SetWeaponAmmo = ( delegate * unmanaged[ Cdecl] < nint , uint , ushort , void > ) GetUnmanagedPtr < Player_SetWeaponAmmoDelegate > ( funcTable , 13801899382441164836UL , Player_SetWeaponAmmoFallback ) ;
17811791 Player_SetWeaponTintIndex = ( delegate * unmanaged[ Cdecl] < nint , uint , byte , void > ) GetUnmanagedPtr < Player_SetWeaponTintIndexDelegate > ( funcTable , 968905854061954392UL , Player_SetWeaponTintIndexFallback ) ;
17821792 Player_SetWeather = ( delegate * unmanaged[ Cdecl] < nint , uint , void > ) GetUnmanagedPtr < Player_SetWeatherDelegate > ( funcTable , 1822619990745107975UL , Player_SetWeatherFallback ) ;
17831793 Player_Spawn = ( delegate * unmanaged[ Cdecl] < nint , Vector3 , uint , void > ) GetUnmanagedPtr < Player_SpawnDelegate > ( funcTable , 5945475651017052621UL , Player_SpawnFallback ) ;
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