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README.md

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@@ -421,6 +421,7 @@ networkingEntity.create();
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Now you can write a own streamer to receive the entities and convert them into game objects ect.
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Tip: You can also call the `networkingEntity.create();` in the constructor of the streamer.
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```js
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//File: my-streamer.js
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import networkingEntity from "networking-entity";
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class EntityStreamer {

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