Goodbye SceneCapture, Hello Render.DrawScene #423
aylaylay
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scene = Add.Scene( SceneWorld.Current, CamPos, CamAngles, 45 );
scene.Style.Width = 512;
scene.Style.Height = 512; example usage of UI.Scene |
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SceneCapture has been removed, it was badly designed. We now have Render.DrawScene and a UI.Scene control.
I still need to work out background alpha and add rendering to render targets but we should be in a much better position now.
Thought I'd let you know incase you were wondering where it went.
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