Are the compiled game dlls that are uploaded to asset.party checked for allowlist on the backend or when downloaded? #5197
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I've had this thought since it was possible to upload your games, are the compiled package dlls in the upload dialog checked other than on your own client? Because if it doesn't, it feel like a huge security risk. Just curious. |
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Answered by
garrynewman
Mar 15, 2024
Replies: 2 comments
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Yeah of course |
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0 replies
Answer selected by
MrBrax
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Thanks, you never know. Now I can sleep soundly. |
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Yeah of course