Proposal: Move .Transform #6508
Replies: 6 comments 4 replies
-
would break everything, but I have no issues with it |
Beta Was this translation helpful? Give feedback.
-
Would this be just additionally, or replace it entirely? @garrynewman |
Beta Was this translation helpful? Give feedback.
-
Will WorldTransform be a class or a struct? I was passing Transform to some methods/properties and because it's a class(reference type) I didn't have to update it manually all the time it changes. Actually it's probably fine either way because I can pass whole gameobject. |
Beta Was this translation helpful? Give feedback.
-
in favor of this change, because how it is now confused the shit out of me, as someone coming from unity |
Beta Was this translation helpful? Give feedback.
-
LocalTransform has been moved over now |
Beta Was this translation helpful? Give feedback.
-
Mark it as obsolete and remove it in a year? |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
Move Component/GameObject.Transform to simplify and avoid conflicts with the Transform struct.
Old
New
Beta Was this translation helpful? Give feedback.
All reactions