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expose binding in StableAPI
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src/main/java/com/falsepattern/lib/util/RenderUtil.java

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@@ -106,7 +106,7 @@ public static IIcon wrapAsClampedIcon(IIcon icon) {
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* <p>
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* However, when shaders are enabled, disabling textures using this method will have no effect. Therefore this method can be used as a workaround.
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*/
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// TODO: Define stable API Version
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@StableAPI.Expose(since = "1.3.0")
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public static void bindEmptyTexture() {
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getMinecraft().renderEngine.bindTexture(EMPTY_TEXTURE);
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}

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