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Remove Story Skip option since it's broken in many cases (#2158)
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app/src/main/java/io/github/fate_grand_automata/ui/more/BattleGroup.kt

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@@ -34,13 +34,6 @@ fun LazyListScope.battleGroup(
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)
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}
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item {
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prefs.storySkip.SwitchPreference(
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title = stringResource(R.string.p_story_skip),
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icon = icon(Icons.Default.FastForward)
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)
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}
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item {
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prefs.withdrawEnabled.SwitchPreference(
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title = stringResource(R.string.p_enable_withdraw),

app/src/main/res/values-b+zh+CN/localized.xml

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@@ -118,7 +118,6 @@
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<string name="p_game_server_auto_detect">"自动检测"</string>
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<string name="p_spam_summary">"选择危险敌人时施放选项需开启自动选取敌人"</string>
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<string name="p_auto_choose_target">"自动选取敌人"</string>
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<string name="p_story_skip">"跳过剧情"</string>
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<string name="p_enable_withdraw">"启用撤退"</string>
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<string name="p_stop_on_ce_get">"获得礼装时自动停止"</string>
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<string name="p_stop_on_first_clear_rewards">"获得首通奖励时自动停止"</string>

app/src/main/res/values-b+zh+TW/localized.xml

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@@ -115,7 +115,6 @@ Order Change"</string>
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<string name="p_game_server_auto_detect">"自動偵測"</string>
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<string name="p_spam_summary">"選擇 Danger 敵人時施放選項需開啟自動選取敵人"</string>
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<string name="p_auto_choose_target">"自動選取敵人"</string>
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<string name="p_story_skip">"跳過劇情"</string>
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<string name="p_enable_withdraw">"啟用撤退"</string>
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<string name="p_stop_on_ce_get">"禮裝獲得自動停止"</string>
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<string name="p_stop_on_first_clear_rewards">"首次通關自動停止"</string>

app/src/main/res/values-ja/localized.xml

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@@ -118,7 +118,6 @@
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<string name="p_game_server_auto_detect">"自動選択"</string>
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<string name="p_spam_summary">"DANGERモードはDANGERエネミー(サーヴァント&gt;DANGERエネミー)を自動選択します"</string>
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<string name="p_auto_choose_target">"ターゲットの自動選択"</string>
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<string name="p_story_skip">"ストーリースキップ"</string>
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<string name="p_enable_withdraw">"全滅時に撤退"</string>
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<string name="p_stop_on_ce_get">"概念礼装を入手したら停止"</string>
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<string name="p_stop_on_first_clear_rewards">"初回クリア報酬を入手したら停止"</string>

app/src/main/res/values-ko/localized.xml

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@@ -115,7 +115,6 @@
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<string name="p_game_server_auto_detect">"자동 감지"</string>
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<string name="p_spam_summary">"위험 모드는 자동 표적 활성화가 필요합니다"</string>
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<string name="p_auto_choose_target">"대상 자동 선택"</string>
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<string name="p_story_skip">"스토리 스킵"</string>
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<string name="p_enable_withdraw">"퇴각 활성화"</string>
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<string name="p_stop_on_ce_get">"예장 획득시 정지"</string>
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<string name="p_stop_on_first_clear_rewards">"초회 클리어 보상 수령시 정지"</string>

app/src/main/res/values-vi/localized.xml

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@@ -114,7 +114,6 @@ Master"</string>
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<string name="p_game_server_auto_detect">"Tự động nhận diện"</string>
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<string name="p_spam_summary">"Chế độ nguy hiểm yêu cầu Tự động nhắm mục tiêu"</string>
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<string name="p_auto_choose_target">"Luôn tự động chọn mục tiêu"</string>
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<string name="p_story_skip">"Bỏ qua cốt truyện"</string>
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<string name="p_enable_withdraw">"Bật \"Đầu hàng\""</string>
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<string name="p_stop_on_ce_get">"Dừng lại khi lấy được CE"</string>
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<string name="p_stop_on_first_clear_rewards">"Dừng lại ở phần thưởng đầu tiên"</string>

app/src/main/res/values/localized.xml

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@@ -118,7 +118,6 @@ Skills"</string>
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<string name="p_game_server_auto_detect">"Auto-detect"</string>
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<string name="p_spam_summary">"Danger mode requires Auto-targeting"</string>
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<string name="p_auto_choose_target">"Auto choose target"</string>
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<string name="p_story_skip">"Story Skip"</string>
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<string name="p_enable_withdraw">"Enable Withdraw"</string>
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<string name="p_stop_on_ce_get">"Stop on CE GET"</string>
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<string name="p_stop_on_first_clear_rewards">"Stop on first-clear rewards"</string>

prefs/src/main/java/io/github/fate_grand_automata/prefs/Preferences.kt

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@@ -63,8 +63,6 @@ class PreferencesImpl @Inject constructor(
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selectedServerConfigPref.selectedAutoSkillKey = value.id
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}
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override val storySkip by prefs.storySkip
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override val withdrawEnabled by prefs.withdrawEnabled
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override val stopOnCEGet by prefs.stopOnCEGet

prefs/src/main/java/io/github/fate_grand_automata/prefs/core/PrefsCore.kt

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@@ -32,7 +32,6 @@ class PrefsCore @Inject constructor(
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val battleConfigList = maker.stringSet("autoskill_list")
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val storySkip = maker.bool("story_skip")
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val withdrawEnabled = maker.bool("withdraw_enabled")
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val stopOnCEGet = maker.bool("stop_on_ce_get")

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