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[1.12.2] Modded textures (Such as fire) do not render properly with "onDemandAnimatedTextures", worse with Optifine/Nothrium #12

@SonicX8000

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@SonicX8000

Minecraft: 1.12.2
Forge: 14.23.5.2860

Mods: 10
[MixinCompat-1.1-1.12.2].jar
AutoRegLib-1.3-32
fermiumasm-5.18
FermiumBooter-1.0.1
HadEnoughItems_1.12.2-4.25.2
Mantle-1.12-1.3.3.55
moretcon-1.12.0-b_1266732ac0b0
QuarkRotN-r1.6-187
TConstruct-1.12.2-2.13.0.183
TheBetweenlands-3.9.5-universal


I dunno if this is know already but the fire texture when mobs are set on fire will not animate correctly, unless the onDemandAnimatedTextures is set to false then the fire will animate correctly.

This can affect modded fire textures too and if tossing in Quark which changes how the vanilla fire renders... the fire won't animate at all or only play a few frames unless onDemandAnimatedTextures is false.

Video:

2024-04-09.05-59-17.mp4

Section 1: 0:00 - onDemandAnimatedTextures is TRUE
Section 2: 0:21 - onDemandAnimatedTextures is FALSE
Section 3: 0:42 - Quark is added & onDemandAnimatedTextures is TRUE
Section 4: 0:58 - Quark is added & onDemandAnimatedTextures is FALSE

The Tinker's Related stuff & Betweenlands aren't needed as this can happen with the vanilla fire, but I had to show some modded fire animations.

The Fire might animate if there's a fire 'block', this was tested outside the video.

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