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ROM Buildfile.event
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72 lines (59 loc) · 1.71 KB
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#ifdef _FE8_
#include "EAstdlib.event"
#include "Custom Definitions.event"
#define __DEBUG__ //allow seizes at start of chapters
ORG FreeSpace
//Text first for Text ID definitions
#include "Text/Install Text Data.event"
MESSAGE Used text space ends at currentOffset
//CSV tables
#include "Tables/Table Installer.event"
ALIGN 4
PUSH
ORG $99e64
POIN NewPrepScreenShopList
//fix ballista anims
//archer f
ORG $8af172
BYTE 0x9f
ORG $8af176
BYTE 0x9f
ORG $8af17a
BYTE 0x9f
//sniper
ORG $8af18a
BYTE 0x9f
ORG $8af18e
BYTE 0x9f
ORG $8af192
BYTE 0x9f
//sniper f
ORG $8af1a2
BYTE 0x9f
ORG $8af1a6
BYTE 0x9f
ORG $8af1aa
BYTE 0x9f
POP
NewPrepScreenShopList:
SHLI $01 $14 $1F $2D $38 $45 $3F $4B // AngelicRobe EnergyRing SecretBook Speedwings GoddessIcon Dragonshield Talisman
MESSAGE Used table space ends at currentOffset
//Engine Hacks
#include "Engine Hacks/_MasterHackInstaller.event"
MESSAGE Used hax space ends at currentOffset
//Graphics
#include "Mugs/Mug Installer.event"
#include "Graphics/Master Graphics Installer.event"
//Music
#include "Music/Music Installer.event"
//Events
#include "Events/Master Events Installer.event"
#include "Events/World Map Events Installer.event"
//Maps
#include "Maps/Master Map Installer.event"
//Palettes
#include "Predestination Palettes/Palette Setup.event"
MESSAGE Used free space ends at currentOffset
#else
ERROR You are not assembling FE8 events!
#endif