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sapphire sdk support
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4 files changed

+15
-3
lines changed

4 files changed

+15
-3
lines changed

.github/workflows/multi-platform.yml

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@@ -27,6 +27,10 @@ jobs:
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os: ubuntu-latest
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target: Android64
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- name: iOS
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os: macos-latest
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target: iOS
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name: ${{ matrix.config.name }}
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runs-on: ${{ matrix.config.os }}
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export-pdb: true
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bindings-ref: main
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combine: true
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cli: nightly # remove after iso
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sdk: nightly # remove after iso
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target: ${{ matrix.config.target }}
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package:

CMakeLists.txt

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cmake_minimum_required(VERSION 3.21)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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if (APPLE)
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if ("${CMAKE_SYSTEM_NAME}" STREQUAL "iOS" OR IOS)
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set(CMAKE_OSX_ARCHITECTURES "arm64")
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set(CMAKE_OSX_DEPLOYMENT_TARGET "14.0")
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add_definitions(-DGLES_SILENCE_DEPRECATION)
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else()
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set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64")
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endif()
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set(CMAKE_CXX_VISIBILITY_PRESET hidden)

changelog.md

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# v1.4.6
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- Sapphire SDK support
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# v1.4.5
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- Fixed bug with comments showing another players icon sometimes
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- Fixed bug with the game crashing if you press enter while in the menu or on a profile

mod.json

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{
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"geode": "4.2.0",
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"geode": "4.3.1",
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"gd": {
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"win": "2.2074",
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"android": "2.2074",
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},
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"id": "firee.object-workshop",
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"name": "Object Workshop",
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"version": "v1.4.5",
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"version": "v1.4.6",
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"developer": "Firee",
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"description": "Download, upload, or find custom objects made by other creators!",
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"resources": {

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