Make SceneManager SceneProcessorBase public #219
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JonasSchnettker
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Feature Request
Replies: 2 comments 5 replies
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InstanceFinder.IsClient is not working for you? |
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I can absolutely pass in the NetworkManager to the processor. |
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In my case I had to make the SceneProcessorBase public, because I use a loading screen animation. This is onl occuring on the client side. Since SceneProcessorBase is inheriting from Monobehaviour I cannot check IsClient in there. Therefore I need to declare a different SceneProcessorBase via another script, depending on IsClient or IsServer.
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