Skip to content

NetworkTickSmoother Attach On Stop not reattaching on stop #1018

@maxkratt

Description

@maxkratt

Unity version: 6000.3

FishNet Version: 4.6.20R

Discord Link: https://discord.com/channels/424284635074134018/1470999206029426854/1470999206029426854

Description: When a NetworkTickSmoother has "Detach On Start" and "Attach On Stop" enabled, the graphics don't reattach before the object is despawned. This appears to be due to the code for it using _targetTranform.parent instead of just _targetTranform.

Expectation: I would expect the graphics to reattach and then despawn with the player.

Example:
SmootherAttach.zip

Note

Thanks to Austin East for finding and reporting the issue.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions