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AUDIO_PLAYER doesn't play sound when in InternalCameraSwitch view #374

@kurgut

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@kurgut

The sounds played by the AUDIO_PLAYER components are muted when the player enters an InternalCameraSwitch view.
For occasional props it's not a big deal, but if the capsule has a background sound for instance, it cuts the immersion quite a bit ^^

Example video attached (sorry, recording volume was low) :

unknown_2024.03.05-22.52.mp4

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