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fix compile warning
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ProbeControlRoom/CivilianKerbal.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -60,7 +60,7 @@ public void CreateKerbal()
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// Maybe in the future we can instantiate one of the "real" IVA kerbals, and then just swap out the model
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kerbal = kerbalObj.AddComponent<Kerbal>();
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}
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catch (Exception ex) { }
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catch (Exception) { }
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kerbal.enabled = true;
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kerbal.eyeTransform = new GameObject().transform;
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kerbal.eyeTransform.SetParent(kerbalObj.transform);

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