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1 parent c11b70a commit 91423eaCopy full SHA for 91423ea
ProbeControlRoom/ProbeControlRoom.cs
@@ -517,6 +517,10 @@ public void stopIVA()
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isActive = false;
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+ // this re-attaches the camera to the internal space, so that it doesn't get deactivated below
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+ // It's really important that the camera doesn't get deactivated, because then it can't be found again by the stock code
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+ InternalCamera.Instance.DisableCamera();
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+
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if (aPart != null && aPart.internalModel != null)
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{
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aPart.internalModel.gameObject.SetActive(false);
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