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content/游戏开发方方面/讲座和视频笔记/GDC17 环世界:逆向思维、荒谬和不可能的设计方法.md

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[RimWorld: Contrarian, Ridiculous, and Impossible Game Design Methods](https://www.youtube.com/watch?v=VdqhHKjepiE)
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[GDC17|中配|环世界:逆向思维、荒谬和不可能的游戏设计方法——Contrarian Ridiculous Impossible Design Methods_环世界_游戏杂谈](https://www.bilibili.com/video/BV1LDdfYuEkb)
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## 摘记

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