|
| 1 | +using System; |
| 2 | +using System.Collections.Generic; |
| 3 | +using System.Linq; |
| 4 | +using System.Text; |
| 5 | +using UnityEngine; |
| 6 | + |
| 7 | +namespace Fizzyo |
| 8 | +{ |
| 9 | + |
| 10 | + // Serializable which holds high score data |
| 11 | + [System.Serializable] |
| 12 | + public class AllHighscoreData |
| 13 | + { |
| 14 | + public HighscoreData[] highscores; |
| 15 | + |
| 16 | + } |
| 17 | + |
| 18 | + // Serializable which holds individual high score data |
| 19 | + [System.Serializable] |
| 20 | + public class HighscoreData |
| 21 | + { |
| 22 | + public string tag; |
| 23 | + public int score; |
| 24 | + public bool belongsToUser; |
| 25 | + } |
| 26 | + |
| 27 | + // Serializable which holds achievement data |
| 28 | + |
| 29 | + [System.Serializable] |
| 30 | + public class AllAchievementData |
| 31 | + { |
| 32 | + public AchievementData[] achievements; |
| 33 | + } |
| 34 | + |
| 35 | + // Serializable that is used to pull and hold the data of each Achievement in the Achievements.json file |
| 36 | + [System.Serializable] |
| 37 | + public class AchievementData |
| 38 | + { |
| 39 | + public string category; |
| 40 | + public string id; |
| 41 | + public string title; |
| 42 | + public string description; |
| 43 | + public int points; |
| 44 | + public int unlock; |
| 45 | + public int unlockProgress; |
| 46 | + public int unlockRequirement; |
| 47 | + public string dependency; |
| 48 | + public string unlockedOn; |
| 49 | + } |
| 50 | + |
| 51 | + // Serializable which holds calibration data |
| 52 | + [System.Serializable] |
| 53 | + public class CalibrationData |
| 54 | + { |
| 55 | + public string calibratedOn; |
| 56 | + public float pressure; |
| 57 | + public int time; |
| 58 | + } |
| 59 | + |
| 60 | + |
| 61 | + /// <summary> |
| 62 | + /// Used to unlock Fizzyo achievements and post high scores in the Fizzyo rest API |
| 63 | + /// </summary> |
| 64 | + |
| 65 | + public class FizzyoAchievements |
| 66 | + { |
| 67 | + /// <summary> |
| 68 | + /// Array of type AchievementData which holds all the achievements that the game has to offer. |
| 69 | + /// </summary> |
| 70 | + public AchievementData[] allAchievements; |
| 71 | + /// <summary> |
| 72 | + /// Array of type AchievementData which holds the achievements the user has unlocked. |
| 73 | + /// </summary> |
| 74 | + public AchievementData[] unlockedAchievements; |
| 75 | + |
| 76 | + |
| 77 | + |
| 78 | + /// <summary> |
| 79 | + /// Loads all game achievements and the users unlocked achievements and achievement progres. |
| 80 | + /// </summary> |
| 81 | + /// <returns> |
| 82 | + /// A JSON formatted string containing the list of achievements |
| 83 | + /// </returns> |
| 84 | + public FizzyoRequestReturnType LoadAchievements() |
| 85 | + { |
| 86 | + //Get all achievements from server |
| 87 | + string getAchievements = "https://api.fizzyo-ucl.co.uk/api/v1/games/" + FizzyoFramework.Instance.gameID + "/achievements"; |
| 88 | + |
| 89 | + Dictionary<string, string> headers = new Dictionary<string, string>(); |
| 90 | + headers.Add("Authorization", "Bearer " + FizzyoFramework.Instance.User.AccessToken); |
| 91 | + WWW sendGetAchievements = new WWW(getAchievements, null, headers); |
| 92 | + |
| 93 | + while (!sendGetAchievements.isDone) { } |
| 94 | + |
| 95 | + string achievementsJSONData = sendGetAchievements.text; |
| 96 | + allAchievements = JsonUtility.FromJson<AllAchievementData>(achievementsJSONData).achievements; |
| 97 | + |
| 98 | + //get unlocked achievements |
| 99 | + string getUnlock = "https://api.fizzyo-ucl.co.uk/api/v1/users/" + FizzyoFramework.Instance.User.UserID + "/unlocked-achievements/" + FizzyoFramework.Instance.gameID; |
| 100 | + |
| 101 | + headers = new Dictionary<string, string>(); |
| 102 | + headers.Add("Authorization", "Bearer " + FizzyoFramework.Instance.User.AccessToken); |
| 103 | + WWW sendGetUnlock = new WWW(getUnlock, null, headers); |
| 104 | + |
| 105 | + while (!sendGetUnlock.isDone) { } |
| 106 | + |
| 107 | + if(sendGetUnlock.error != null) |
| 108 | + { |
| 109 | + return FizzyoRequestReturnType.FAILED_TO_CONNECT; |
| 110 | + } |
| 111 | + |
| 112 | + string unlockedJSONData = sendGetUnlock.text; |
| 113 | + unlockedAchievements = JsonUtility.FromJson<AllAchievementData>(unlockedJSONData).achievements; |
| 114 | + |
| 115 | + |
| 116 | + return FizzyoRequestReturnType.SUCCESS; |
| 117 | + |
| 118 | + } |
| 119 | + |
| 120 | + internal void Load() |
| 121 | + { |
| 122 | + LoadAchievements(); |
| 123 | + } |
| 124 | + |
| 125 | + |
| 126 | + /// <summary> |
| 127 | + /// Loads in the top 20 highscores for the current game |
| 128 | + /// </summary> |
| 129 | + /// <returns> |
| 130 | + /// A JSON formatted string containing tag and score for the top 20 scores of the game |
| 131 | + /// </returns> |
| 132 | + public FizzyoRequestReturnType GetHighscores() |
| 133 | + { |
| 134 | + string getHighscores = "https://api.fizzyo-ucl.co.uk/api/v1/games/" + PlayerPrefs.GetString("gameId") + "/highscores"; |
| 135 | + |
| 136 | + Dictionary<string, string> headers = new Dictionary<string, string>(); |
| 137 | + headers.Add("Authorization", "Bearer " + PlayerPrefs.GetString("accessToken")); |
| 138 | + WWW sendGetHighscores = new WWW(getHighscores, null, headers); |
| 139 | + |
| 140 | + while (!sendGetHighscores.isDone) { } |
| 141 | + |
| 142 | + if (sendGetHighscores.error != null) |
| 143 | + { |
| 144 | + return FizzyoRequestReturnType.FAILED_TO_CONNECT; |
| 145 | + } |
| 146 | + |
| 147 | + return FizzyoRequestReturnType.SUCCESS; |
| 148 | + } |
| 149 | + |
| 150 | + |
| 151 | + |
| 152 | + |
| 153 | + /// <summary> |
| 154 | + /// Uploads a players Score |
| 155 | + /// </summary> |
| 156 | + /// <returns> |
| 157 | + /// String - "High Score Upload Complete" - If upload completes |
| 158 | + /// String - "High Score Upload Failed" - If upload fails |
| 159 | + /// </returns> |
| 160 | + public FizzyoRequestReturnType PostScore(int score) |
| 161 | + { |
| 162 | + string uploadScore = "https://api.fizzyo-ucl.co.uk/api/v1/games/" + PlayerPrefs.GetString("gameId") + "/highscores"; |
| 163 | + |
| 164 | + WWWForm form = new WWWForm(); |
| 165 | + form.AddField("gameSecret", PlayerPrefs.GetString("gameSecret")); |
| 166 | + form.AddField("userId", PlayerPrefs.GetString("userId")); |
| 167 | + form.AddField("score", score); |
| 168 | + Dictionary<string, string> headers = form.headers; |
| 169 | + headers["Authorization"] = "Bearer " + PlayerPrefs.GetString("accessToken"); |
| 170 | + |
| 171 | + byte[] rawData = form.data; |
| 172 | + |
| 173 | + WWW sendPostUnlock = new WWW(uploadScore, rawData, headers); |
| 174 | + |
| 175 | + while (!sendPostUnlock.isDone) { }; |
| 176 | + |
| 177 | + if (sendPostUnlock.error != null) |
| 178 | + { |
| 179 | + return FizzyoRequestReturnType.FAILED_TO_CONNECT; |
| 180 | + } |
| 181 | + |
| 182 | + return FizzyoRequestReturnType.SUCCESS; |
| 183 | + } |
| 184 | + |
| 185 | + |
| 186 | + /// <summary> |
| 187 | + /// Unlocks the achievement specified in the parameter, its achievementID. |
| 188 | + /// </summary> |
| 189 | + /// <returns> |
| 190 | + /// String - "Achievement Upload Complete" - If upload completes |
| 191 | + /// String - "Achievement Upload Failed" - If upload fails |
| 192 | + /// </returns> |
| 193 | + /// |
| 194 | + public FizzyoRequestReturnType UnlockAchievement(string achievementId) |
| 195 | + { |
| 196 | + string unlockAchievement = "https://api.fizzyo-ucl.co.uk/api/v1/games/" + PlayerPrefs.GetString("gameId") + "/achievements/" + achievementId + "/unlock" ; |
| 197 | + |
| 198 | + WWWForm form = new WWWForm(); |
| 199 | + form.AddField("gameSecret", PlayerPrefs.GetString("gameSecret")); |
| 200 | + form.AddField("userId", PlayerPrefs.GetString("userId")); |
| 201 | + form.AddField("achievementId", achievementId); |
| 202 | + Dictionary<string, string> headers = form.headers; |
| 203 | + headers["Authorization"] = "Bearer " + PlayerPrefs.GetString("accessToken"); |
| 204 | + |
| 205 | + byte[] rawData = form.data; |
| 206 | + |
| 207 | + WWW sendPostUnlock = new WWW(unlockAchievement, rawData, headers); |
| 208 | + |
| 209 | + while (!sendPostUnlock.isDone) { }; |
| 210 | + |
| 211 | + if (sendPostUnlock.error != null) |
| 212 | + { |
| 213 | + return FizzyoRequestReturnType.FAILED_TO_CONNECT; |
| 214 | + //TODO add upload que here |
| 215 | + } |
| 216 | + return FizzyoRequestReturnType.SUCCESS; |
| 217 | + } |
| 218 | + |
| 219 | + /// <summary> |
| 220 | + /// Uploads a players achievements for a session |
| 221 | + /// </summary> |
| 222 | + /// <returns> |
| 223 | + /// String - "Achievement Upload Complete" - If upload completes |
| 224 | + /// String - "Achievement Upload Failed" - If upload fails |
| 225 | + /// </returns> |
| 226 | + private FizzyoRequestReturnType PostAchievements() |
| 227 | + { |
| 228 | + string achievementsToUpload = PlayerPrefs.GetString("achievementsToUpload"); |
| 229 | + |
| 230 | + if (achievementsToUpload != "") |
| 231 | + { |
| 232 | + |
| 233 | + string[] achievementsToUploadArray = achievementsToUpload.Split(','); |
| 234 | + |
| 235 | + for (int i = 0; i < achievementsToUploadArray.Length; i++) |
| 236 | + { |
| 237 | + |
| 238 | + if (achievementsToUploadArray[i] != "") |
| 239 | + { |
| 240 | + |
| 241 | + string postUnlock; |
| 242 | + |
| 243 | + postUnlock = "https://api.fizzyo-ucl.co.uk/api/v1/game/" + PlayerPrefs.GetString("gameId") + "/achievements/" + achievementsToUploadArray[i] + "/unlock"; |
| 244 | + |
| 245 | + WWWForm form = new WWWForm(); |
| 246 | + |
| 247 | + form.AddField("gameSecret", PlayerPrefs.GetString("gameSecret")); |
| 248 | + form.AddField("userId", PlayerPrefs.GetString("userId")); |
| 249 | + |
| 250 | + Dictionary<string, string> headers = form.headers; |
| 251 | + headers["Authorization"] = "Bearer " + PlayerPrefs.GetString("accessToken"); |
| 252 | + |
| 253 | + byte[] rawData = form.data; |
| 254 | + |
| 255 | + WWW sendPostUnlock = new WWW(postUnlock, rawData, headers); |
| 256 | + |
| 257 | + while (!sendPostUnlock.isDone) { } |
| 258 | + |
| 259 | + if (sendPostUnlock.error != null) |
| 260 | + { |
| 261 | + return FizzyoRequestReturnType.FAILED_TO_CONNECT; |
| 262 | + } |
| 263 | + |
| 264 | + } |
| 265 | + |
| 266 | + } |
| 267 | + |
| 268 | + } |
| 269 | + |
| 270 | + string achievementsToProgress = PlayerPrefs.GetString("achievementsToProgress"); |
| 271 | + |
| 272 | + string[] achievementsToProgressArray = achievementsToProgress.Split(','); |
| 273 | + |
| 274 | + AllAchievementData allUserProgress = JsonUtility.FromJson<AllAchievementData>(PlayerPrefs.GetString(PlayerPrefs.GetString("userId") + "AchievementProgress")); |
| 275 | + AllAchievementData allAchievements = JsonUtility.FromJson<AllAchievementData>(PlayerPrefs.GetString("achievements")); |
| 276 | + |
| 277 | + // Add achievement progress to player preferences |
| 278 | + for (int i = 0; i < achievementsToProgressArray.Length; i++) |
| 279 | + { |
| 280 | + |
| 281 | + if (achievementsToProgressArray[i] != "") |
| 282 | + { |
| 283 | + |
| 284 | + for (int j = 0; j < allUserProgress.achievements.Length; j++) |
| 285 | + { |
| 286 | + |
| 287 | + if (allUserProgress.achievements[j].id == achievementsToProgressArray[i]) |
| 288 | + { |
| 289 | + for (int k = 0; k < allAchievements.achievements.Length; k++) |
| 290 | + { |
| 291 | + |
| 292 | + if (allUserProgress.achievements[j].id == allAchievements.achievements[k].id) |
| 293 | + { |
| 294 | + allUserProgress.achievements[j].unlockProgress = allAchievements.achievements[k].unlockProgress; |
| 295 | + string newAllData = JsonUtility.ToJson(allUserProgress); |
| 296 | + PlayerPrefs.SetString(PlayerPrefs.GetString("userId") + "AchievementProgress", newAllData); |
| 297 | + break; |
| 298 | + } |
| 299 | + |
| 300 | + } |
| 301 | + |
| 302 | + break; |
| 303 | + } |
| 304 | + |
| 305 | + } |
| 306 | + |
| 307 | + } |
| 308 | + |
| 309 | + } |
| 310 | + return FizzyoRequestReturnType.SUCCESS; |
| 311 | + } |
| 312 | + |
| 313 | + } |
| 314 | + |
| 315 | +} |
| 316 | + |
0 commit comments