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List all elements used in Pokémon GO #1

@Jeehut

Description

@Jeehut

Here's the complete list of elements and their function:

  • Trainer: The avatar representing the player in the game world
    • Male/Female: Choose the own/favorite gender
    • Clothes: Personalization of the represented self within the game world
    • Name: The unique identifier of the trainer
    • Level: Main indicator for the progress of the player, points and level-based, unlocks features
    • Begin Date: The date of the day the player registered/played the first time
    • Badges: Several action statistics (for ways of progress) with bronze, silver and gold medals
  • Teams: Multiple teams to cluster players into several groups based on virtues
    • Red, Blue, Yellow: Teams that can be chosen when reaching specific progress (Level 5)
  • Pokédex: An overview of all received main game content (Pokémons) – once per Pokémon
    • Pokémon-Entry: Additional information on a single main game content (Pokémon)
    • Comparison: Allows for comparison between two players (also progress indicator)
    • Completable: One of the game goals is to complete the list of catched content
  • Points: Indicator for progress, increased with every positive game play move
  • In-Game-Currency:
    • Star Powder: Received with every catch of main game content
    • Pokémon-Candy: Counter for main game content level
  • Pokémon: The main game content
    • Improvable: Powering up with specific in-game currency (star poweder + bonbons)
    • Developable: Change attack set of main game content, improve power of main game content
    • Collecting: Different types available, new types earn more points, fills Pokédex
    • Getting: Randomly appears in different places
    • List: Can be sorted by strength, id, name etc.
    • Health: Persistent defensive strength state of a main game content
    • Regions: Appears in higher/lower probability according to region on the map
  • Catch: Interaction with main game content to get it
    • Ball throw: Skill-based interaction to get main game content
    • Throw-Bonusses: Better skill >> more progress points
    • Items: Different items to increase change of catching main game content
  • Nearby-Pokémon: Radar to find close main-game content
    • Steps: Differenct distances for different Pokémon
    • Restriction: Maximum number of 9 elements shown
    • Unkown Content: Is being represented only by form
  • Map:
    • Shows Current Position of player
    • PokéStops: Fix Places to collect free progress points from time to time (culturally interesting)
    • Gyms: Can be occupied by multiple players of same team, enemies can be fought to overtake
  • Fight: Multiple main game content battles against each other
    • Avoid attack: Can decrease own damage with sill
    • Tap-to-fight: Battle though clicking and long press
    • Switch: Changing the main game content against another
  • Gym:
    • Level: How well the gym was strenghened for defense, allows more pokemon if higher
    • Team: Only the pokemon of one team can be in there, until other team frees gym
    • Free gym: Anybody can take over gym
    • Restrictions: Each user can place one, maximum number defined by level
  • Egg:
    • Advantage: Each and every type of main game could appear (according to probability)
    • Cost: Needs kilometers being walked
  • Items:
    • Potion (Super, Hyper): Fills the persistent defensive strength of a main game content if not 0
    • Revive: Fills the persistent defensive strength to half if 0
    • Poké ball (Great, Ultra): Allows one try to get a new main game content, different probabilities
    • Lucky Egg: Doubles all points made within the game
    • Incense: Makes more main game content appear to collect nearby user
    • Lure Module: Makes more main game content appear to collect nearby Pokestop
    • Razz Berry: Increases the changes to get a main game content on next successful try
    • Egg Incubator (3x / infinite): Brings an Egg to a state where steps made are counted to hatch it
  • Bag:
    • Pokemon: A list of all collected main game content, restricted to a specific amount
    • Eggs: A list with maximum of 9 Eggs to hatch
    • Items: Collection of all items, restricted to a specific amount, items deletable
    • Increasable: Pokemon and Items both can be increased by in-game currency

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