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***body:** Add centripetal forces for rotating bodies ([f4f816c](https://github.com/core-marine-dev/MoorDyn/commit/f4f816cadb4116f4052f4a3cc36ca2c82f5cabd9))
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### Bug Fixes
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* accelerations of Coupled/fixed bodies/rods when there are several isntances of them ([1a07a2d](https://github.com/core-marine-dev/MoorDyn/commit/1a07a2d39fe6ffb5f27b6e143830d18ce4f758f2))
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* Add a centripetal force to bodies with a excentric COG ([7a56b7c](https://github.com/core-marine-dev/MoorDyn/commit/7a56b7c941c0bfbddb37fab48423f1ad715270a7))
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* Centripetal force for parallel axes shall be null ([829c837](https://github.com/core-marine-dev/MoorDyn/commit/829c83711a98ed11178cc3b934b76ce515c61f82))
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* Drop the patch to move from extrinsic to intrinsic Euler angles ([6ff56ac](https://github.com/core-marine-dev/MoorDyn/commit/6ff56acc47d756634b1a8238898221ec016c8e0f))
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* EulerXYZ intrinsic angles instead of extrinsic ([1eec2e3](https://github.com/core-marine-dev/MoorDyn/commit/1eec2e3005239c9bd8e19f1ebddd05ead8f2f08f))
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* EulerZYX -> EulerXYZ on moordyn::Euler2Quat() ([5a5f7fd](https://github.com/core-marine-dev/MoorDyn/commit/5a5f7fdfa8bc161cd580c50b3dcedcca394919c6))
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* Freeze when writeLog is not the first option ([d4cce8e](https://github.com/core-marine-dev/MoorDyn/commit/d4cce8ecfb8e5af4819f3877e0f882d59ebb04c8))
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* make rod submergence calcs match what is in MDF (verified code) ([0ac0e92](https://github.com/core-marine-dev/MoorDyn/commit/0ac0e9207eec4c202bf6b85f4a6fbc5178a1fb13))
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* Odd treatment was meant for indexes from 1 to 3, not 0 to 2, and the matrix indexes were transposed ([0bb4ae2](https://github.com/core-marine-dev/MoorDyn/commit/0bb4ae27c8ed307a7a2382f0a53121ef8d73ebb7))
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* Read first the writelog option, and then anything else ([028a567](https://github.com/core-marine-dev/MoorDyn/commit/028a56742226aa27fa900272bf020924eec56b6d))
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* Rebranding to include centripetal forces on getNetForceAndMass ([f20a98a](https://github.com/core-marine-dev/MoorDyn/commit/f20a98aa23a584a0475f6055a33acfda30f39718))
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* The quaternions shall be renormalized to get the rotation matrix ([7256746](https://github.com/core-marine-dev/MoorDyn/commit/7256746793f0c48b6ec4bc8dd97407ad582a9ae2))
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