+- To generate new reports, open Godot project with FBugReporter integrated (build version from `releases` already has a project with FBugReporter integrated), open the file `godot_project/scenes/reporter.gd` and inside of the function `func _ready()` find a line `reporter.setup_report_receiver("Server", "127.0.0.1:50123", "")`. You now need to replace `50123` with the port for reporters (see `server_config.ini` again). Now start the game (scene `reporter.tscn`), fill the report information and send the report (while `server_monitor.exe` is running). You can then see new reports in `client.exe` (if you don't see new reports, use `Refresh Report List` button) while `server_monitor.exe` is running.
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