@@ -171,6 +171,7 @@ private void UpdateNotifyIconText()
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( ( MenuItem ) menu . Items [ 2 ] ) . Header = InternationalizationManager . Instance . GetTranslation ( "GameMode" ) ;
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( ( MenuItem ) menu . Items [ 3 ] ) . Header = InternationalizationManager . Instance . GetTranslation ( "iconTraySettings" ) ;
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( ( MenuItem ) menu . Items [ 4 ] ) . Header = InternationalizationManager . Instance . GetTranslation ( "iconTrayExit" ) ;
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+ ( ( MenuItem ) menu . Items [ 5 ] ) . Header = "Welcome Window" ; /*Temp*/
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}
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private void InitializeNotifyIcon ( )
@@ -204,17 +205,23 @@ private void InitializeNotifyIcon()
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{
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Header = InternationalizationManager . Instance . GetTranslation ( "iconTrayExit" )
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} ;
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+ var WelcomeWindow = new MenuItem /*Temp*/
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+ {
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+ Header = "Welcome Window"
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+ } ;
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open . Click += ( o , e ) => _viewModel . ToggleFlowLauncher ( ) ;
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gamemode . Click += ( o , e ) => ToggleGameMode ( ) ;
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settings . Click += ( o , e ) => App . API . OpenSettingDialog ( ) ;
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exit . Click += ( o , e ) => Close ( ) ;
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+ WelcomeWindow . Click += ( o , e ) => OpenWelcomeWindow ( ) ; /*Temp*/
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contextMenu . Items . Add ( header ) ;
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contextMenu . Items . Add ( open ) ;
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gamemode . ToolTip = InternationalizationManager . Instance . GetTranslation ( "GameModeToolTip" ) ;
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contextMenu . Items . Add ( gamemode ) ;
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contextMenu . Items . Add ( settings ) ;
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contextMenu . Items . Add ( exit ) ;
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+ contextMenu . Items . Add ( WelcomeWindow ) ; /*Temp*/
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_notifyIcon . ContextMenuStrip = new ContextMenuStrip ( ) ; // it need for close the context menu. if not, context menu can't close.
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_notifyIcon . MouseClick += ( o , e ) =>
@@ -232,6 +239,11 @@ private void InitializeNotifyIcon()
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} ;
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}
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+ private void OpenWelcomeWindow ( )
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+ {
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+ Flow . Launcher . WelcomeWindow WelcomeWindow = new Flow . Launcher . WelcomeWindow ( ) ;
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+ WelcomeWindow . Show ( ) ;
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+ }
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private void ToggleGameMode ( )
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{
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if ( _viewModel . GameModeStatus )
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