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New Crowdin updates (#2215)
New translations
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Flow.Launcher/Languages/ar.xaml

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Flow.Launcher/Languages/cs.xaml

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Flow.Launcher/Languages/it.xaml

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<system:String x:Key="browserMoreThemes">Sfoglia per altri temi</system:String>
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<system:String x:Key="howToCreateTheme">Come creare un tema</system:String>
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<system:String x:Key="hiThere">Ciao</system:String>
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<system:String x:Key="SampleTitleExplorer">Explorer</system:String>
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<system:String x:Key="SampleTitleExplorer">Esplora Risorse</system:String>
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<system:String x:Key="SampleSubTitleExplorer">Search for files, folders and file contents</system:String>
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<system:String x:Key="SampleTitleWebSearch">WebSearch</system:String>
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<system:String x:Key="SampleSubTitleWebSearch">Search the web with different search engine support</system:String>
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<system:String x:Key="customQuery">Ricerca</system:String>
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<system:String x:Key="customShortcut">Shortcut</system:String>
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<system:String x:Key="customShortcutExpansion">Expansion</system:String>
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<system:String x:Key="builtinShortcutDescription">Description</system:String>
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<system:String x:Key="builtinShortcutDescription">Descrizione</system:String>
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<system:String x:Key="delete">Cancella</system:String>
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<system:String x:Key="edit">Modifica</system:String>
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<system:String x:Key="add">Aggiungi</system:String>
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<system:String x:Key="defaultBrowser_name">Browser</system:String>
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<system:String x:Key="defaultBrowser_profile_name">Nome del browser</system:String>
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<system:String x:Key="defaultBrowser_path">Percorso Browser</system:String>
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<system:String x:Key="defaultBrowser_newWindow">New Window</system:String>
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<system:String x:Key="defaultBrowser_newTab">New Tab</system:String>
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<system:String x:Key="defaultBrowser_newWindow">Nuova Finestra</system:String>
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<system:String x:Key="defaultBrowser_newTab">Nuova Scheda</system:String>
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<system:String x:Key="defaultBrowser_parameter">Modalità Privata</system:String>
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<!-- Priority Setting Dialog -->
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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<xsd:element name="data">
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
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<data name="app" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\app.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="gamemode" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Images\gamemode.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0"/>
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string"/>
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<xsd:attribute name="type" type="xsd:string"/>
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<xsd:attribute name="mimetype" type="xsd:string"/>
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<xsd:attribute ref="xml:space"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string"/>
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<xsd:attribute name="name" type="xsd:string"/>
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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<xsd:attribute ref="xml:space"/>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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<xsd:attribute name="name" type="xsd:string" use="required"/>
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
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<data name="app" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Resources\app.ico;System.Drawing.Icon, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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<data name="gamemode" type="System.Resources.ResXFileRef, System.Windows.Forms">
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<value>..\Images\gamemode.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
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</data>
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</root>
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<?xml version="1.0"?>
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<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:system="clr-namespace:System;assembly=mscorlib">
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<!-- Plugin Info -->
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<system:String x:Key="flowlauncher_plugin_browserbookmark_plugin_name">Browser Bookmarks</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_plugin_description">Search your browser bookmarks</system:String>
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<!-- Settings -->
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<system:String x:Key="flowlauncher_plugin_browserbookmark_bookmarkDataSetting">Bookmark Data</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_settings_openBookmarks">Open bookmarks in:</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_settings_newWindow">New window</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_settings_newTab">New tab</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_settings_setBrowserFromPath">Set browser from path:</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_settings_choose">Choose</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_copyurl_title">Copy url</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_copyurl_subtitle">Copy the bookmark's url to clipboard</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_loadBrowserFrom">Load Browser From:</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_browserName">Browser Name</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_browserBookmarkDataDirectory">Data Directory Path</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_addBrowserBookmark">Add</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_editBrowserBookmark">Edit</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_removeBrowserBookmark">Delete</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_browseBrowserBookmark">Browse</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_others">Others</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_browserEngine">Browser Engine</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_guideMessage01">If you are not using Chrome, Firefox or Edge, or you are using their portable version, you need to add bookmarks data directory and select correct browser engine to make this plugin work.</system:String>
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<system:String x:Key="flowlauncher_plugin_browserbookmark_guideMessage02">For example: Brave's engine is Chromium; and its default bookmarks data location is: &quot;%LOCALAPPDATA%\BraveSoftware\Brave-Browser\UserData&quot;. For Firefox engine, the bookmarks directory is the userdata folder contains the places.sqlite file.</system:String>
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</ResourceDictionary>

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