diff --git a/Flow.Launcher.Core/Resource/AvailableLanguages.cs b/Flow.Launcher.Core/Resource/AvailableLanguages.cs index c385cd8e871..ecaecf64689 100644 --- a/Flow.Launcher.Core/Resource/AvailableLanguages.cs +++ b/Flow.Launcher.Core/Resource/AvailableLanguages.cs @@ -30,7 +30,6 @@ internal static class AvailableLanguages public static Language Vietnamese = new Language("vi-vn", "Tiếng Việt"); public static Language Hebrew = new Language("he", "עברית"); - public static List GetAvailableLanguages() { List languages = new List @@ -63,5 +62,38 @@ public static List GetAvailableLanguages() }; return languages; } + + public static string GetSystemTranslation(string languageCode) + { + return languageCode switch + { + "en" => "System", + "zh-cn" => "系统", + "zh-tw" => "系統", + "uk-UA" => "Система", + "ru" => "Система", + "fr" => "Système", + "ja" => "システム", + "nl" => "Systeem", + "pl" => "System", + "da" => "System", + "de" => "System", + "ko" => "시스템", + "sr" => "Систем", + "pt-pt" => "Sistema", + "pt-br" => "Sistema", + "es" => "Sistema", + "es-419" => "Sistema", + "it" => "Sistema", + "nb-NO" => "System", + "sk" => "Systém", + "tr" => "Sistem", + "cs" => "Systém", + "ar" => "النظام", + "vi-vn" => "Hệ thống", + "he" => "מערכת", + _ => "System", + }; + } } } diff --git a/Flow.Launcher.Core/Resource/Internationalization.cs b/Flow.Launcher.Core/Resource/Internationalization.cs index 1505e84f819..ef38e8be097 100644 --- a/Flow.Launcher.Core/Resource/Internationalization.cs +++ b/Flow.Launcher.Core/Resource/Internationalization.cs @@ -18,23 +18,52 @@ public class Internationalization { public Settings Settings { get; set; } private const string Folder = "Languages"; + private const string DefaultLanguageCode = "en"; private const string DefaultFile = "en.xaml"; private const string Extension = ".xaml"; private readonly List _languageDirectories = new List(); private readonly List _oldResources = new List(); + private readonly string SystemLanguageCode; public Internationalization() { AddFlowLauncherLanguageDirectory(); + SystemLanguageCode = GetSystemLanguageCodeAtStartup(); } - private void AddFlowLauncherLanguageDirectory() { var directory = Path.Combine(Constant.ProgramDirectory, Folder); _languageDirectories.Add(directory); } + private static string GetSystemLanguageCodeAtStartup() + { + var availableLanguages = AvailableLanguages.GetAvailableLanguages(); + + // Retrieve the language identifiers for the current culture. + // ChangeLanguage method overrides the CultureInfo.CurrentCulture, so this needs to + // be called at startup in order to get the correct lang code of system. + var currentCulture = CultureInfo.CurrentCulture; + var twoLetterCode = currentCulture.TwoLetterISOLanguageName; + var threeLetterCode = currentCulture.ThreeLetterISOLanguageName; + var fullName = currentCulture.Name; + + // Try to find a match in the available languages list + foreach (var language in availableLanguages) + { + var languageCode = language.LanguageCode; + + if (string.Equals(languageCode, twoLetterCode, StringComparison.OrdinalIgnoreCase) || + string.Equals(languageCode, threeLetterCode, StringComparison.OrdinalIgnoreCase) || + string.Equals(languageCode, fullName, StringComparison.OrdinalIgnoreCase)) + { + return languageCode; + } + } + + return DefaultLanguageCode; + } internal void AddPluginLanguageDirectories(IEnumerable plugins) { @@ -68,8 +97,18 @@ private void LoadDefaultLanguage() public void ChangeLanguage(string languageCode) { languageCode = languageCode.NonNull(); - Language language = GetLanguageByLanguageCode(languageCode); - ChangeLanguage(language); + + // Get actual language if language code is system + var isSystem = false; + if (languageCode == Constant.SystemLanguageCode) + { + languageCode = SystemLanguageCode; + isSystem = true; + } + + // Get language by language code and change language + var language = GetLanguageByLanguageCode(languageCode); + ChangeLanguage(language, isSystem); } private Language GetLanguageByLanguageCode(string languageCode) @@ -87,11 +126,10 @@ private Language GetLanguageByLanguageCode(string languageCode) } } - public void ChangeLanguage(Language language) + private void ChangeLanguage(Language language, bool isSystem) { language = language.NonNull(); - RemoveOldLanguageFiles(); if (language != AvailableLanguages.English) { @@ -103,7 +141,7 @@ public void ChangeLanguage(Language language) CultureInfo.CurrentUICulture = CultureInfo.CurrentCulture; // Raise event after culture is set - Settings.Language = language.LanguageCode; + Settings.Language = isSystem ? Constant.SystemLanguageCode : language.LanguageCode; _ = Task.Run(() => { UpdatePluginMetadataTranslations(); @@ -167,7 +205,9 @@ private void LoadLanguage(Language language) public List LoadAvailableLanguages() { - return AvailableLanguages.GetAvailableLanguages(); + var list = AvailableLanguages.GetAvailableLanguages(); + list.Insert(0, new Language(Constant.SystemLanguageCode, AvailableLanguages.GetSystemTranslation(SystemLanguageCode))); + return list; } public string GetTranslation(string key) diff --git a/Flow.Launcher.Infrastructure/Constant.cs b/Flow.Launcher.Infrastructure/Constant.cs index 2889e5ec7ed..c86ed432467 100644 --- a/Flow.Launcher.Infrastructure/Constant.cs +++ b/Flow.Launcher.Infrastructure/Constant.cs @@ -52,5 +52,7 @@ public static class Constant public const string SponsorPage = "https://github.com/sponsors/Flow-Launcher"; public const string GitHub = "https://github.com/Flow-Launcher/Flow.Launcher"; public const string Docs = "https://flowlauncher.com/docs"; + + public const string SystemLanguageCode = "system"; } } diff --git a/Flow.Launcher.Infrastructure/UserSettings/Settings.cs b/Flow.Launcher.Infrastructure/UserSettings/Settings.cs index 0bcc9368d22..c412fb32f5a 100644 --- a/Flow.Launcher.Infrastructure/UserSettings/Settings.cs +++ b/Flow.Launcher.Infrastructure/UserSettings/Settings.cs @@ -13,7 +13,7 @@ namespace Flow.Launcher.Infrastructure.UserSettings { public class Settings : BaseModel, IHotkeySettings { - private string language = "en"; + private string language = Constant.SystemLanguageCode; private string _theme = Constant.DefaultTheme; public string Hotkey { get; set; } = $"{KeyConstant.Alt} + {KeyConstant.Space}"; public string OpenResultModifiers { get; set; } = KeyConstant.Alt;