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docs/ff-integrations/authentication/firebase-auth/apple-login.md

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@@ -269,7 +269,10 @@ For testing your app on a real device, you must configure the project in Xcode.
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Here's how you configure your project in Xcode:
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1. From the Local Run, [open your project in Xcode](../../../testing-deployment-publishing/running-your-app/local-run.md#access-project-code). **Tip**: If you are using Android Studio, right-click on the **ios** folder, find **Flutter,** and then click on the **Open iOS module in Xcode**.
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1. From the Local Run, [open your project in Xcode](../../../testing-deployment-publishing/running-your-app/local-run.md#access-project-code).
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:::tip
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If you are using Android Studio, right-click on the **ios** folder, find **Flutter,** and then click on the **Open iOS module in Xcode**.
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:::
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2. In Xcode, click on **Runner** (left side menu) and then select the **Signing and Capabilities** tab.
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3. We recommend choosing the **Automatically manage signing** option. This will auto-create the profiles, app ID, and certificates required to build and run your app. If you don't, you'll have to [manually create a 'provisioning profile'](https://blog.codemagic.io/distributing-native-ios-sdk-with-flutter-module-using-codemagic/) and then add it in the Xcode.
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4. Under the **Signing** section, find the **Team** dropdown and select your team.

docs/ff-integrations/authentication/supabase-auth/supabase-apple-auth.md

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Here's how you configure your project in Xcode:
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1. From the Local Run, [open your project in Xcode](../../../testing-deployment-publishing/running-your-app/local-run.md#access-project-code). **Tip**: If you are using Android Studio, right-click on the **ios** folder, find **Flutter,** and then click on the **Open iOS module in Xcode**.
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1. From the Local Run, [open your project in Xcode](../../../testing-deployment-publishing/running-your-app/local-run.md#access-project-code).
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:::tip
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If you are using Android Studio, right-click on the **ios** folder, find **Flutter,** and then click on the **Open iOS module in Xcode**.
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:::
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2. In Xcode, click on **Runner** (left side menu) and then select the **Signing and Capabilities** tab.
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3. We recommend choosing the **Automatically manage signing** option. This will auto-create the profiles, app ID, and certificates required to build and run your app. If you don't, you'll have to [manually create a 'provisioning profile'](https://blog.codemagic.io/distributing-native-ios-sdk-with-flutter-module-using-codemagic/) and then add it in the Xcode.
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4. Under the **Signing** section, find the **Team** dropdown and select your team.

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