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Dataclass for the entities of a game (such as players or those from plugins).
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This class represents the key participants in a game, specifically the players involved in setting and breaking the code. It serves as a structured way to manage and reference these entities throughout the game's lifecycle.
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Attributes:
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code_setter (Player): The player responsible for setting the code.
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code_breaker (Player): The player tasked with breaking the code.
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CODE_SETTER (Player): The player responsible for setting the code.
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CODE_BREAKER (Player): The player tasked with breaking the code.
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