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Copy file name to clipboardExpand all lines: _maps/KBHH/KBHH.yaml
+16-8Lines changed: 16 additions & 8 deletions
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@@ -4,11 +4,11 @@ desc:
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en: A haunted, shapeshifting labyrinth of King Boo's own design, meant to hide his treasure from the living. The passageway in contains a message...Trespassers beware! It waits for you behind door 3, then 2, then 1, now the haunt has just begun
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ruleSet: Standard
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theme: Mario
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initialCash: 2500
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targetAmount: 28000
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baseSalary: 300
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initialCash: 2400
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targetAmount: 25000
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baseSalary: 250
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salaryIncrement: 200
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maxDiceRoll: 6
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maxDiceRoll: 7
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frbFiles:
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- KBHH1a
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- KBHH1b
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opponent3: Alena
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clearRank: 2
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changelog:
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- version: 2
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changed:
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- repurposed a backstreet square to be a stockbroker that's only accessable by going through doors not connected to the bank isle
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- Included a gold backstreet that shifts locations with each frb and takes players to the bank island
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- lowered the total path count for each frb
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- swapped out event card 92 with 119 and lowered the target to 25k, start cash to 2400, base salary to 250
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- gave each door it's own color and the doors now shift outward with each board stateB and board stateC formation, helping players to know which door was already used in a previous state
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- swapped a venture card square with the switch, now players can travel to the bank by landing on the switch on the mainland
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- version: 1
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added:
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- Initial Release
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- 1# 50 Venture on! Move forward the same number of squares again.
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- 1# 51 Venture on! Move forward 1 square more.
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- 0# 52 Venture on! Move forward another 2 squares.
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- 0# 53 Venture through space! Zoom over to the bank!
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- 1# 53 Venture through space! Zoom over to the bank!
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- 0# 54 Venture through space! Pay 100G to zoom straight to the bank!
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- 1# 55 Venture on! Roll the die again and move forward (with an invitation to browse thrown in!).
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- 0# 56 Venture on! Roll the die again and move forward (with a half-price special offer thrown in!).
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- 0# 89 Freebie! All players take a Suit Yourself card!
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- 1# 90 Price hike venture! All shop prices go up by 30% until your next turn.
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- 0# 91 Cameo adventure! A healslime appears!
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- 1# 92 Cameo adventure! Lakitu appears!
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- 0# 92 Cameo adventure! Lakitu appears!
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- 0# 93 Dicey adventure! Roll 1/3/5 and your shops expand by 10%. Roll 2/4/6 and everyone else's shops expand by 5%.
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- 0# 94 Freebie! Take a Diamond!
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- 0# 95 Misadventure! You throw an impromptu party. All other players come to your location!
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- 1# 96 Misadventure! All players scramble to another player's location!
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- 0# 97 Stock rise venture! Increase stock value by 20% in a district of your choice.
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- 1# 98 Forced buyout! You can buy a vacant plot or shop for four times its value, whether someone else owns it or not.
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- 0# 98 Forced buyout! You can buy a vacant plot or shop for four times its value, whether someone else owns it or not.
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- 0# 99 Freebie! What's inside...?
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- 0# 100 Freebie! Take a Suit Yourself card!
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- 0# 101 Special bonus! Your shops all grow by 21%!
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- 0# 116 Moneymaking venture! Roll the die and get 60 times the number shown in gold coins from the player in 1st place!
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- 0# 117 Adventurous turning point! Everyone gets to choose which way to move on their next go.
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- 0# 118 Lucky venture! You get a really big commission until your next turn!
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- 0# 119 Misadventure! You give 20% of your ready cash to the player in last place!
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- 1# 119 Misadventure! You give 20% of your ready cash to the player in last place!
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- 0# 120 Misadventure! You drop your wallet and lose 20% of your ready cash!
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- 0# 121 Capital venture! You can invest up to 400G of the bank's money in your shops.
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- 0# 122 Moneymaking venture! The winning player must pay you 20% of their ready cash!
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