diff --git a/_maps/Agency/AG1.frb b/_maps/Agency/AG1.frb index 181de66f4..e90ac7b44 100644 Binary files a/_maps/Agency/AG1.frb and b/_maps/Agency/AG1.frb differ diff --git a/_maps/Agency/AG2.frb b/_maps/Agency/AG2.frb index 7e9a1dd61..c99fac8cc 100644 Binary files a/_maps/Agency/AG2.frb and b/_maps/Agency/AG2.frb differ diff --git a/_maps/Agency/agency.yaml b/_maps/Agency/agency.yaml index e31e5a297..fcc795d95 100644 --- a/_maps/Agency/agency.yaml +++ b/_maps/Agency/agency.yaml @@ -20,6 +20,9 @@ tourMode: opponent3: Jessica clearRank: 2 changelog: + - version: 3 + changed: + - Fixed an issue where the board would crash under certain conditions. - version: 2 added: - Remade Board diff --git a/_maps/Ennesan52C/E52C_1.frb b/_maps/Ennesan52C/E52C_1.frb index fda6a23c8..dfaf6d4b0 100644 Binary files a/_maps/Ennesan52C/E52C_1.frb and b/_maps/Ennesan52C/E52C_1.frb differ diff --git a/_maps/Ennesan52C/E52C_10.frb b/_maps/Ennesan52C/E52C_10.frb index 0a91a8e9b..cd8098f73 100644 Binary files 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--git a/_maps/Ennesan52C/Ennesan52C.yaml b/_maps/Ennesan52C/Ennesan52C.yaml index a2e69ebfe..5b2f33dbb 100644 --- a/_maps/Ennesan52C/Ennesan52C.yaml +++ b/_maps/Ennesan52C/Ennesan52C.yaml @@ -21,17 +21,20 @@ frbFiles: - E52C_9 - E52C_10 - E52C_11 -- E52C_9 -- E52C_10 +- E52C_12 +- E52C_13 - E52C_11 -- E52C_9 -- E52C_10 -- E52C_9 +- E52C_12 +- E52C_16 - E52C_11 -- E52C_9 -- E52C_10 -- E52C_9 -- E52C_22 +- E52C_16 +- E52C_12 +- E52C_16 +- E52C_11 +- E52C_16 +- E52C_12 +- E52C_16 +- E52C_25 background: grid_gray mapIcon: E52Ci music: @@ -46,6 +49,7 @@ music: - Ennesan52_Map_4.55 - Ennesan52_Map_6.55 - Ennesan52_Map_6.55 + - Ennesan52_Map_6.55 - Ennesan50_Map_28.60 - Ennesan52_Map_9.50 - Ennesan52_Map_10.55 @@ -61,6 +65,8 @@ music: - Ennesan52_Map_10.55 - Ennesan52_Map_9.50 - Ennesan52_Map_10.55 + - Ennesan52_Map_9.50 + - Ennesan52_Map_9.50 stock: Stock_Ennesan45.50 ventureCards: - Venture_Ennesan45.50 @@ -86,6 +92,11 @@ tourMode: opponent3: Bianca clearRank: 2 changelog: + - version: 3 + changed: + - Added Board State 7, a modified version of Board State 6's Event Square. + - Board state 7 and later are shifted by one. + - Add an event square that advances a specific number of spaces only during the first two turns after moving to the island on the right. - version: 2 changed: - Add a switch next to the blue door at Board State 8. diff --git a/_maps/NarrowingandBrawl/E52B_1.frb b/_maps/NarrowingandBrawl/E52B_1.frb deleted file mode 100644 index 1cc312854..000000000 Binary files a/_maps/NarrowingandBrawl/E52B_1.frb and /dev/null differ diff --git a/_maps/NarrowingandBrawl/E52B_1.webp b/_maps/NarrowingandBrawl/E52B_1.webp deleted file mode 100644 index 4e62b9d32..000000000 Binary files a/_maps/NarrowingandBrawl/E52B_1.webp and /dev/null differ diff --git a/_maps/NarrowingandBrawl/E52B_17.webp b/_maps/NarrowingandBrawl/E52B_17.webp deleted file mode 100644 index e371a29e9..000000000 Binary files a/_maps/NarrowingandBrawl/E52B_17.webp and /dev/null differ diff --git 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It gradually narrows and eventually the circle on the right becomes the battlefield. It is not possible to pass through squares that are 0.5 squares apart from the junction. -ruleSet: Standard -theme: DragonQuest -initialCash: 2200 -targetAmount: 22000 -baseSalary: 300 -salaryIncrement: 150 -maxDiceRoll: 7 -frbFiles: -- E52B_1 -- E52B_2 -- E52B_3 -- E52B_4 -- E52B_5 -- E52B_6 -- E52B_7 -- E52B_8 -- E52B_9 -- E52B_9 -- E52B_9 -- E52B_9 -- E52B_9 -- E52B_9 -- E52B_9 -- E52B_9 -- E52B_17 -background: grid_gray -mapIcon: E52NBi -music: - download: - - https://nikkums.io/cswt/BGM/NarrowingandBrawl.music.zip - - https://drive.google.com/uc?export=download&id=1jvN6j_4M6q8bMyKe5IqHz0qbHXAhixDB&confirm=1 - map: - - Ennesan52_Map_1.55 - - Ennesan52_Map_1.55 - - Ennesan52_Map_1.55 - - Ennesan52_Map_4.55 - - Ennesan52_Map_4.55 - - Ennesan52_Map_6.55 - - Ennesan52_Map_6.55 - - Ennesan50_Map_28.60 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - - Ennesan52_Map_9.50 - stock: Stock_Ennesan45.50 - ventureCards: - - Venture_Ennesan45.50 - auction: Auction_grid.55 - targetMet: - - Targetmet_Ennesan52.55 - win: Ennesan45_Win.45 - guestAppear: - guestLeave: - badVentureCard: ME_CURSE_ISDS.60 - takeAbreak: takeAbreak_grid.45 - promotionMii: Promotion_grid.40 - promotionMario: Promotion_grid.40 - promotionDragonQuest: Promotion_grid.40 - forcedBuyout: ME_5BUY_ISDS.60 - domination: ME_MONOPOLY_ISDS.60 - bankruptcy: Bankrupt_grid.40 - memoryBlock: Arcade_grid.60 -tourMode: - bankruptcyLimit: 1 - opponent1: Yoshi - opponent2: Alena - opponent3: Bianca - clearRank: 2 -changelog: - - version: 2 - changed: - - Add a switch next to the blue door at Board State 8. - - version: 1 - added: - - Initial Release -authors: - - name: Enne-san -ventureCards: - - 1 # 1 Adventurous turning point! You can choose which way to move on your next go, (player's name). - - 1 # 2 Venture on! Roll the die again and move forward. - - 0 # 3 Venture through space! Zoom over to any non-venture, non-suit square you like! - - 1 # 4 Moneymaking venture! Roll the die and get 40 times the number shown in gold coins from the player in 1st place! - - 0 # 5 Venture through space! Zoom over to any shop or vacant plot! - - 0 # 6 Venture through space! Zoom over to any venture or suit square! - - 1 # 7 Special bonus! Your shops all grow by 7%! - - 1 # 8 Venture on! Everyone's shop prices increase by 30%! Now roll the die and move again. - - 1 # 9 Venture on! Everyone's shops close for the day! Now roll the die and move again. - - 1 # 10 Venture on! Everyone's shop prices cut in half! Now roll the die and move again. - - 1 # 11 Moneymaking venture! Roll the die and get 11 times the number shown in gold coins from all other players! - - 1 # 12 Capital venture! You can invest capital in any of your shops. - - 0 # 13 Misadventure! The values of all your shops drop by 13%! - - 1 # 14 Misadventure! You give everyone 30G each! - - 1 # 15 Moneymaking venture! Roll the die and get 50 times the number shown in gold coins from the bank! - - 1 # 16 Random venture! Shops expand in three districts picked at random! - - 0 # 17 Special bonus! You receive half of your salary! - - 0 # 18 Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for only twice its value. - - 1 # 19 Price hike venture! Your shop prices go up by 30% until your next turn. - - 1 # 20 Revaluation venture! You can expand any one of your shops by 20%. - - 1 # 21 Random venture! You receive 20 stocks in a district picked at random! - - 0 # 22 Cashback venture! You can sell a shop back to the bank for twice its shop value. - - 0 # 23 Revaluation venture! You can expand any one of your shops by 50%. - - 0 # 24 Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for 200G more than its value. - - 1 # 25 Misadventure! Your shop prices halve until your next turn! - - 1 # 26 Lucky venture! You get a big commission until your next turn! - - 1 # 27 Special bonus! You receive 27 times the number of shops you own in gold coins from the bank! - - 0 # 28 Cameo adventure! A goodybag appears! - - 0 # 29 Freebie! Take a Heart! - - 1 # 30 Venture on! All shops charge a 100G flat rate! Now roll the die and move again. - - 1 # 31 Random venture! Shops expand by 10% in a district picked at random! - - 1 # 32 Random venture! Shops expand by 20% in a district picked at random! - - 0 # 33 Cashback venture! You can sell a shop back to the bank for three times its shop value. - - 1 # 34 Dicey adventure! Roll 1/3/5 and your shops close for the day. Roll 2/4/6 and everyone else's shops close. - - 0 # 35 Stock venture! You can sell stocks you own at 35% above the market value. - - 1 # 36 Capital venture! You can pay 100G for the chance to invest in your shops. - - 1 # 37 Random venture! Shops expand by 30% in a district picked at random! - - 1 # 38 Stock venture! You can buy stocks in a district of your choice at 10% above the market value. - - 1 # 39 Suit venture! Buy a Suit Yourself card for 100G. - - 1 # 40 Misadventure! You give away 10% of your ready cash to the player in last place! - - 1 # 41 Misadventure! Stock prices fall by 10% in a district picked at random! - - 0 # 42 Misadventure! Stock prices fall by 20% in a district picked at random! - - 1 # 43 Misadventure! You pay an assets tax of two gold coins per unit of stock that you own! - - 1 # 44 Misadventure! Roll the die and pay 44 times the number in gold coins to the player in last place! - - 0 # 45 Dicey adventure! Roll 1/3/5 to warp to a take-a-break square. Roll 2/4/6 to warp to the arcade. - - 1 # 46 Misadventure! You drop your wallet and lose 10% of your ready cash! - - 0 # 47 Dicey adventure! Roll 2-6 to get all the suits. Roll 1 and lose all your suits. - - 1 # 48 Misadventure! All shops in a district picked at random fall in value by 10%! - - 1 # 49 Misadventure! All shops in a district picked at random fall in value by 20%! - - 1 # 50 Venture on! Move forward the same number of squares again. - - 1 # 51 Venture on! Move forward 1 square more. - - 1 # 52 Venture on! Move forward another 2 squares. - - 0 # 53 Venture through space! Zoom over to the bank! - - 1 # 54 Venture through space! Pay 100G to zoom straight to the bank! - - 1 # 55 Venture on! Roll the die again and move forward (with an invitation to browse thrown in!). - - 1 # 56 Venture on! Roll the die again and move forward (with a half-price special offer thrown in!). - - 0 # 57 Venture through space! Zoom to any square you like. - - 0 # 58 Venture through space! Pay 100G to zoom to any non-venture, non-suit square you like! - - 0 # 59 Stock venture! You can buy stocks in a district of your choice at 10% below the market value. - - 1 # 60 Random venture! Stock prices increase by 10% in a district picked at random! - - 1 # 61 Special bonus! You receive a 10% dividend on your stocks! - - 0 # 62 Special bonus! You receive a 20% dividend on your stocks! - - 1 # 63 Random venture! Stock prices increase by 20% in a district picked at random! - - 0 # 64 Random venture! Stock prices increase by 30% in a district picked at random! - - 1 # 65 Forced buyout! You can buy a vacant plot or shop for five times its value, whether someone else owns it or not. - - 1 # 66 Special bonus! You receive 10 of the most valuable stocks! - - 0 # 67 Stock venture! You can buy stocks in a district of your choice. - - 1 # 68 Special arcade adventure! You're invited to play Memory Block! - - 1 # 69 Stock venture! You can sell stocks you own at 20% above the market value. - - 0 # 70 Special bonus! You get a sudden promotion and receive a salary! (You lose any suits you have.) - - 1 # 71 Capital venture! You can invest up to 200G of the bank's money in your shops. - - 1 # 72 Dicey adventure! Roll 1/3/5 to take 20 times the number of your shops in gold coins. Roll 2/4/6 to pay the same. - - 1 # 73 Property venture! You can buy any unowned shop or vacant plot. - - 0 # 74 Misadventure! You are forced to auction one of your shops (with a starting price of twice the shop's value). - - 1 # 75 Property venture! You can buy any unowned shop or vacant plot for twice its value. - - 0 # 76 Special arcade adventure! You're invited to play Round the Blocks! - - 0 # 77 Freebie! Take five of each district's stocks. - - 1 # 78 Property venture! You can buy any unowned shop or vacant plot for 200G more than its value. - - 0 # 79 Forced buyout! You can buy a vacant plot or shop for three times its value, whether someone else owns it or not. - - 0 # 80 Freebie! Take a Spade! - - 1 # 81 Misadventure! All other players can only move forward 1 on their next turn. - - 0 # 82 Freebie! Take a Club! - - 0 # 83 Dicey adventure! Roll 1/3/5 and warp to a random location. Roll 2/4/6 and everyone else warps. - - 1 # 84 Moneymaking venture! The winning player must pay you 10% of their ready cash! - - 0 # 85 Moneymaking venture! Roll the die and get 85 times the number shown in gold coins from the bank! - - 1 # 86 Moneymaking venture! Take 100G from all other players! - - 0 # 87 Venture on! Roll the special all-7s-and-8s die and move forward again. - - 0 # 88 Misadventure! All other players swap places! - - 1 # 89 Freebie! All players take a Suit Yourself card! - - 1 # 90 Price hike venture! All shop prices go up by 30% until your next turn. - - 0 # 91 Cameo adventure! A healslime appears! - - 0 # 92 Cameo adventure! Lakitu appears! - - 1 # 93 Dicey adventure! Roll 1/3/5 and your shops expand by 10%. Roll 2/4/6 and everyone else's shops expand by 5%. - - 0 # 94 Freebie! Take a Diamond! - - 0 # 95 Misadventure! You throw an impromptu party. All other players come to your location! - - 0 # 96 Misadventure! All players scramble to another player's location! - - 0 # 97 Stock rise venture! Increase stock value by 20% in a district of your choice. - - 1 # 98 Forced buyout! You can buy a vacant plot or shop for four times its value, whether someone else owns it or not. - - 0 # 99 Freebie! What's inside...? - - 1 # 100 Freebie! Take a Suit Yourself card! - - 0 # 101 Special bonus! Your shops all grow by 21%! - - 0 # 102 Moneymaking venture! Roll the die and get 33 times the number shown in gold coins from all other players! - - 0 # 103 Misadventure! The values of all your shops drop by 25%! - - 0 # 104 Misadventure! You give everyone 80G each! - - 0 # 105 Moneymaking venture! Roll the die and get the number shown x your level x 40G from the bank! - - 0 # 106 Freebie! Roll the die and get half the number shown of Suit Yourself cards! (Decimals will be rounded down.) - - 1 # 107 Revaluation venture! You can expand any one of your shops by 30%. - - 0 # 108 Cashback venture! You can sell a shop back to the bank for four times its shop value. - - 0 # 109 Revaluation venture! You can expand any one of your shops by 75%. - - 0 # 110 Special bonus! You receive 77 times the number of shops you own in gold coins from the bank! - - 0 # 111 Cashback venture! You can sell a shop back to the bank for 500G more than its shop value. - - 0 # 112 Special bonus! You receive 100 times the number of shops you own in gold coins! - - 0 # 113 Moneymaking venture! Roll the die and get the number shown x your level x 20G from the bank! - - 0 # 114 Moneymaking venture! Take your level times 40G from all other players! - - 0 # 115 Misadventure! All other players can only move forward 7 on their next turn. - - 0 # 116 Moneymaking venture! Roll the die and get 60 times the number shown in gold coins from the player in 1st place! - - 1 # 117 Adventurous turning point! Everyone gets to choose which way to move on their next go. - - 1 # 118 Lucky venture! You get a really big commission until your next turn! - - 0 # 119 Misadventure! You give 20% of your ready cash to the player in last place! - - 0 # 120 Misadventure! You drop your wallet and lose 20% of your ready cash! - - 0 # 121 Capital venture! You can invest up to 400G of the bank's money in your shops. - - 0 # 122 Moneymaking venture! The winning player must pay you 20% of their ready cash! - - 0 # 123 Dicey adventure! Roll 1/3/5 and your shops expand by 20%. Roll 2/4/6 and everyone else's shops expand by 5%. - - 1 # 124 Suit venture! Buy a Suit Yourself card for 50G. - - 0 # 125 Dicey adventure! Roll 1/3/5 to warp to a boon square. Roll 2/4/6 to warp to the arcade. - - 1 # 126 Revaluation venture! Roll the die and expand your shops by 2% for each number. - - 0 # 127 Special arcade adventure! You're invited to play Round the Blocks and Memory Block! - - 0 # 128 Special bonus! You receive 55 times the number of shops you own in gold coins from the bank! -shopNames: - en: - 1: Initial Value 10 - 2: Initial Value 20 - 3: Initial Value 30 - 4: Initial Value 40 - 5: Initial Value 50 - 6: Initial Value 60 - 7: Initial Value 70 - 8: Initial Value 80 - 9: Initial Value 90 - 10: Initial Value 100 - 11: Initial Value 110 - 12: Initial Value 120 - 13: Initial Value 130 - 14: Initial Value 140 - 15: Initial Value 150 - 16: Initial Value 160 - 17: Initial Value 170 - 18: Initial Value 180 - 19: Initial Value 190 - 20: Initial Value 200 - 21: Initial Value 210 - 22: Initial Value 220 - 23: Initial Value 230 - 24: Initial Value 240 - 25: Initial Value 250 - 26: Initial Value 260 - 27: Initial Value 270 - 28: Initial Value 280 - 29: Initial Value 290 - 30: Initial Value 300 - 31: Initial Value 310 - 32: Initial Value 320 - 33: Initial Value 330 - 34: Initial Value 340 - 35: Initial Value 350 - 36: Initial Value 360 - 37: Initial Value 370 - 38: Initial Value 380 - 39: Initial Value 390 - 40: Initial Value 400 - 41: Initial Value 410 - 42: Initial Value 420 - 43: Initial Value 430 - 44: Initial Value 440 - 45: Initial Value 450 - 46: Initial Value 460 - 47: Initial Value 470 - 48: Initial Value 480 - 49: Initial Value 490 - 50: Initial Value 500 - 51: Initial Value 510 - 52: Initial Value 520 - 53: Initial Value 530 - 54: Initial Value 540 - 55: Initial Value 550 - 56: Initial Value 560 - 57: Initial Value 570 - 58: Initial Value 580 - 59: Initial Value 590 - 60: Initial Value 600 - 61: Initial Value 610 - 62: Initial Value 620 - 63: Initial Value 630 - 64: Initial Value 640 - 65: Initial Value 650 - 66: Initial Value 660 - 67: Initial Value 670 - 68: Initial Value 680 - 69: Initial Value 690 - 70: Initial Value 700 - 71: Initial Value 710 - 72: Initial Value 720 - 73: Initial Value 730 - 74: Initial Value 740 - 75: Initial Value 750 - 76: Initial Value 760 - 77: Initial Value 770 - 78: Initial Value 780 - 79: Initial Value 790 - 80: Initial Value 800 - 81: Initial Value 810 - 82: Initial Value 820 - 83: Initial Value 830 - 84: Initial Value 840 - 85: Initial Value 850 - 86: Initial Value 860 - 87: Initial Value 870 - 88: Initial Value 880 - 89: Initial Value 890 - 90: Initial Value 900 - 91: Initial Value 910 - 92: Initial Value 920 - 93: Initial Value 930 - 94: Initial Value 940 - 95: Initial Value 950 - 96: Initial Value 960 - 97: Initial Value 970 - 98: Vacant plot diff --git a/_maps/NarrowingandWidening/E52C_1.frb b/_maps/NarrowingandWidening/E52C_1.frb deleted file mode 100644 index fda6a23c8..000000000 Binary files a/_maps/NarrowingandWidening/E52C_1.frb and /dev/null differ diff --git a/_maps/NarrowingandWidening/E52C_1.webp b/_maps/NarrowingandWidening/E52C_1.webp deleted file mode 100644 index 4e62b9d32..000000000 Binary files a/_maps/NarrowingandWidening/E52C_1.webp and /dev/null differ diff --git a/_maps/NarrowingandWidening/E52C_10.frb b/_maps/NarrowingandWidening/E52C_10.frb deleted file mode 100644 index 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Boards can be narrow and wide. It is not possible to pass through squares that are 0.5 squares apart from the junction. -ruleSet: Standard -theme: DragonQuest -initialCash: 2200 -targetAmount: 22000 -baseSalary: 300 -salaryIncrement: 150 -maxDiceRoll: 7 -frbFiles: -- E52C_1 -- E52C_2 -- E52C_3 -- E52C_4 -- E52C_5 -- E52C_6 -- E52C_7 -- E52C_8 -- E52C_9 -- E52C_10 -- E52C_11 -- E52C_9 -- E52C_10 -- E52C_11 -- E52C_9 -- E52C_10 -- E52C_9 -- E52C_11 -- E52C_9 -- E52C_10 -- E52C_9 -- E52C_22 -background: grid_gray -mapIcon: E52NWCi -music: - download: - - https://nikkums.io/cswt/BGM/NarrowingandWidening.music.zip - - https://drive.google.com/uc?export=download&id=1DS_WM-jMvXHGX7CKXuZ50FqNR0H2_keD&confirm=1 - map: - - Ennesan52_Map_1.55 - - Ennesan52_Map_1.55 - - Ennesan52_Map_1.55 - - Ennesan52_Map_4.55 - - Ennesan52_Map_4.55 - - Ennesan52_Map_6.55 - - Ennesan52_Map_6.55 - - Ennesan50_Map_28.60 - - Ennesan52_Map_9.50 - - Ennesan52_Map_10.55 - - Ennesan52_Map_10.55 - - Ennesan52_Map_9.50 - - Ennesan52_Map_10.55 - - Ennesan52_Map_10.55 - - Ennesan52_Map_9.50 - - Ennesan52_Map_10.55 - - Ennesan52_Map_9.50 - - Ennesan52_Map_10.55 - - Ennesan52_Map_9.50 - - Ennesan52_Map_10.55 - - Ennesan52_Map_9.50 - - Ennesan52_Map_10.55 - stock: Stock_Ennesan45.50 - ventureCards: - - Venture_Ennesan45.50 - auction: Auction_grid.55 - targetMet: - - Targetmet_Ennesan52.55 - win: Ennesan45_Win.45 - guestAppear: - guestLeave: - badVentureCard: ME_CURSE_ISDS.60 - takeAbreak: takeAbreak_grid.45 - promotionMii: Promotion_grid.40 - promotionMario: Promotion_grid.40 - promotionDragonQuest: Promotion_grid.40 - forcedBuyout: ME_5BUY_ISDS.60 - domination: ME_MONOPOLY_ISDS.60 - bankruptcy: Bankrupt_grid.40 - memoryBlock: Arcade_grid.60 -tourMode: - bankruptcyLimit: 1 - opponent1: Yoshi - opponent2: Alena - opponent3: Bianca - clearRank: 2 -changelog: - - version: 2 - changed: - - Add a switch next to the blue door at Board State 8. - - version: 1 - added: - - Initial Release -authors: - - name: Enne-san -ventureCards: - - 1 # 1 Adventurous turning point! You can choose which way to move on your next go, (player's name). - - 1 # 2 Venture on! Roll the die again and move forward. - - 0 # 3 Venture through space! Zoom over to any non-venture, non-suit square you like! - - 1 # 4 Moneymaking venture! Roll the die and get 40 times the number shown in gold coins from the player in 1st place! - - 0 # 5 Venture through space! Zoom over to any shop or vacant plot! - - 0 # 6 Venture through space! Zoom over to any venture or suit square! - - 1 # 7 Special bonus! Your shops all grow by 7%! - - 1 # 8 Venture on! Everyone's shop prices increase by 30%! Now roll the die and move again. - - 1 # 9 Venture on! Everyone's shops close for the day! Now roll the die and move again. - - 1 # 10 Venture on! Everyone's shop prices cut in half! Now roll the die and move again. - - 1 # 11 Moneymaking venture! Roll the die and get 11 times the number shown in gold coins from all other players! - - 1 # 12 Capital venture! You can invest capital in any of your shops. - - 0 # 13 Misadventure! The values of all your shops drop by 13%! - - 1 # 14 Misadventure! You give everyone 30G each! - - 1 # 15 Moneymaking venture! Roll the die and get 50 times the number shown in gold coins from the bank! - - 1 # 16 Random venture! Shops expand in three districts picked at random! - - 0 # 17 Special bonus! You receive half of your salary! - - 0 # 18 Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for only twice its value. - - 1 # 19 Price hike venture! Your shop prices go up by 30% until your next turn. - - 1 # 20 Revaluation venture! You can expand any one of your shops by 20%. - - 1 # 21 Random venture! You receive 20 stocks in a district picked at random! - - 0 # 22 Cashback venture! You can sell a shop back to the bank for twice its shop value. - - 0 # 23 Revaluation venture! You can expand any one of your shops by 50%. - - 0 # 24 Misadventure! The bank is forcibly buying you out! You're compelled to sell a shop for 200G more than its value. - - 1 # 25 Misadventure! Your shop prices halve until your next turn! - - 1 # 26 Lucky venture! You get a big commission until your next turn! - - 1 # 27 Special bonus! You receive 27 times the number of shops you own in gold coins from the bank! - - 0 # 28 Cameo adventure! A goodybag appears! - - 0 # 29 Freebie! Take a Heart! - - 1 # 30 Venture on! All shops charge a 100G flat rate! Now roll the die and move again. - - 1 # 31 Random venture! Shops expand by 10% in a district picked at random! - - 1 # 32 Random venture! Shops expand by 20% in a district picked at random! - - 0 # 33 Cashback venture! You can sell a shop back to the bank for three times its shop value. - - 1 # 34 Dicey adventure! Roll 1/3/5 and your shops close for the day. Roll 2/4/6 and everyone else's shops close. - - 0 # 35 Stock venture! You can sell stocks you own at 35% above the market value. - - 1 # 36 Capital venture! You can pay 100G for the chance to invest in your shops. - - 1 # 37 Random venture! Shops expand by 30% in a district picked at random! - - 1 # 38 Stock venture! You can buy stocks in a district of your choice at 10% above the market value. - - 1 # 39 Suit venture! Buy a Suit Yourself card for 100G. - - 1 # 40 Misadventure! You give away 10% of your ready cash to the player in last place! - - 1 # 41 Misadventure! Stock prices fall by 10% in a district picked at random! - - 0 # 42 Misadventure! Stock prices fall by 20% in a district picked at random! - - 1 # 43 Misadventure! You pay an assets tax of two gold coins per unit of stock that you own! - - 1 # 44 Misadventure! Roll the die and pay 44 times the number in gold coins to the player in last place! - - 0 # 45 Dicey adventure! Roll 1/3/5 to warp to a take-a-break square. Roll 2/4/6 to warp to the arcade. - - 1 # 46 Misadventure! You drop your wallet and lose 10% of your ready cash! - - 0 # 47 Dicey adventure! Roll 2-6 to get all the suits. Roll 1 and lose all your suits. - - 1 # 48 Misadventure! All shops in a district picked at random fall in value by 10%! - - 1 # 49 Misadventure! All shops in a district picked at random fall in value by 20%! - - 1 # 50 Venture on! Move forward the same number of squares again. - - 1 # 51 Venture on! Move forward 1 square more. - - 1 # 52 Venture on! Move forward another 2 squares. - - 0 # 53 Venture through space! Zoom over to the bank! - - 1 # 54 Venture through space! Pay 100G to zoom straight to the bank! - - 1 # 55 Venture on! Roll the die again and move forward (with an invitation to browse thrown in!). - - 1 # 56 Venture on! Roll the die again and move forward (with a half-price special offer thrown in!). - - 0 # 57 Venture through space! Zoom to any square you like. - - 0 # 58 Venture through space! Pay 100G to zoom to any non-venture, non-suit square you like! - - 0 # 59 Stock venture! You can buy stocks in a district of your choice at 10% below the market value. - - 1 # 60 Random venture! Stock prices increase by 10% in a district picked at random! - - 1 # 61 Special bonus! You receive a 10% dividend on your stocks! - - 0 # 62 Special bonus! You receive a 20% dividend on your stocks! - - 1 # 63 Random venture! Stock prices increase by 20% in a district picked at random! - - 0 # 64 Random venture! Stock prices increase by 30% in a district picked at random! - - 1 # 65 Forced buyout! You can buy a vacant plot or shop for five times its value, whether someone else owns it or not. - - 1 # 66 Special bonus! You receive 10 of the most valuable stocks! - - 0 # 67 Stock venture! You can buy stocks in a district of your choice. - - 1 # 68 Special arcade adventure! You're invited to play Memory Block! - - 1 # 69 Stock venture! You can sell stocks you own at 20% above the market value. - - 0 # 70 Special bonus! You get a sudden promotion and receive a salary! (You lose any suits you have.) - - 1 # 71 Capital venture! You can invest up to 200G of the bank's money in your shops. - - 1 # 72 Dicey adventure! Roll 1/3/5 to take 20 times the number of your shops in gold coins. Roll 2/4/6 to pay the same. - - 1 # 73 Property venture! You can buy any unowned shop or vacant plot. - - 0 # 74 Misadventure! You are forced to auction one of your shops (with a starting price of twice the shop's value). - - 1 # 75 Property venture! You can buy any unowned shop or vacant plot for twice its value. - - 0 # 76 Special arcade adventure! You're invited to play Round the Blocks! - - 0 # 77 Freebie! Take five of each district's stocks. - - 1 # 78 Property venture! You can buy any unowned shop or vacant plot for 200G more than its value. - - 0 # 79 Forced buyout! You can buy a vacant plot or shop for three times its value, whether someone else owns it or not. - - 0 # 80 Freebie! Take a Spade! - - 1 # 81 Misadventure! All other players can only move forward 1 on their next turn. - - 0 # 82 Freebie! Take a Club! - - 0 # 83 Dicey adventure! Roll 1/3/5 and warp to a random location. Roll 2/4/6 and everyone else warps. - - 1 # 84 Moneymaking venture! The winning player must pay you 10% of their ready cash! - - 0 # 85 Moneymaking venture! Roll the die and get 85 times the number shown in gold coins from the bank! - - 1 # 86 Moneymaking venture! Take 100G from all other players! - - 0 # 87 Venture on! Roll the special all-7s-and-8s die and move forward again. - - 0 # 88 Misadventure! All other players swap places! - - 1 # 89 Freebie! All players take a Suit Yourself card! - - 1 # 90 Price hike venture! All shop prices go up by 30% until your next turn. - - 0 # 91 Cameo adventure! A healslime appears! - - 0 # 92 Cameo adventure! Lakitu appears! - - 1 # 93 Dicey adventure! Roll 1/3/5 and your shops expand by 10%. Roll 2/4/6 and everyone else's shops expand by 5%. - - 0 # 94 Freebie! Take a Diamond! - - 0 # 95 Misadventure! You throw an impromptu party. All other players come to your location! - - 0 # 96 Misadventure! All players scramble to another player's location! - - 0 # 97 Stock rise venture! Increase stock value by 20% in a district of your choice. - - 1 # 98 Forced buyout! You can buy a vacant plot or shop for four times its value, whether someone else owns it or not. - - 0 # 99 Freebie! What's inside...? - - 1 # 100 Freebie! Take a Suit Yourself card! - - 0 # 101 Special bonus! Your shops all grow by 21%! - - 0 # 102 Moneymaking venture! Roll the die and get 33 times the number shown in gold coins from all other players! - - 0 # 103 Misadventure! The values of all your shops drop by 25%! - - 0 # 104 Misadventure! You give everyone 80G each! - - 0 # 105 Moneymaking venture! Roll the die and get the number shown x your level x 40G from the bank! - - 0 # 106 Freebie! Roll the die and get half the number shown of Suit Yourself cards! (Decimals will be rounded down.) - - 1 # 107 Revaluation venture! You can expand any one of your shops by 30%. - - 0 # 108 Cashback venture! You can sell a shop back to the bank for four times its shop value. - - 0 # 109 Revaluation venture! You can expand any one of your shops by 75%. - - 0 # 110 Special bonus! You receive 77 times the number of shops you own in gold coins from the bank! - - 0 # 111 Cashback venture! You can sell a shop back to the bank for 500G more than its shop value. - - 0 # 112 Special bonus! You receive 100 times the number of shops you own in gold coins! - - 0 # 113 Moneymaking venture! Roll the die and get the number shown x your level x 20G from the bank! - - 0 # 114 Moneymaking venture! Take your level times 40G from all other players! - - 0 # 115 Misadventure! All other players can only move forward 7 on their next turn. - - 0 # 116 Moneymaking venture! Roll the die and get 60 times the number shown in gold coins from the player in 1st place! - - 1 # 117 Adventurous turning point! Everyone gets to choose which way to move on their next go. - - 1 # 118 Lucky venture! You get a really big commission until your next turn! - - 0 # 119 Misadventure! You give 20% of your ready cash to the player in last place! - - 0 # 120 Misadventure! You drop your wallet and lose 20% of your ready cash! - - 0 # 121 Capital venture! You can invest up to 400G of the bank's money in your shops. - - 0 # 122 Moneymaking venture! The winning player must pay you 20% of their ready cash! - - 0 # 123 Dicey adventure! Roll 1/3/5 and your shops expand by 20%. Roll 2/4/6 and everyone else's shops expand by 5%. - - 1 # 124 Suit venture! Buy a Suit Yourself card for 50G. - - 0 # 125 Dicey adventure! Roll 1/3/5 to warp to a boon square. Roll 2/4/6 to warp to the arcade. - - 1 # 126 Revaluation venture! Roll the die and expand your shops by 2% for each number. - - 0 # 127 Special arcade adventure! You're invited to play Round the Blocks and Memory Block! - - 0 # 128 Special bonus! You receive 55 times the number of shops you own in gold coins from the bank! -shopNames: - en: - 1: Initial Value 10 - 2: Initial Value 20 - 3: Initial Value 30 - 4: Initial Value 40 - 5: Initial Value 50 - 6: Initial Value 60 - 7: Initial Value 70 - 8: Initial Value 80 - 9: Initial Value 90 - 10: Initial Value 100 - 11: Initial Value 110 - 12: Initial Value 120 - 13: Initial Value 130 - 14: Initial Value 140 - 15: Initial Value 150 - 16: Initial Value 160 - 17: Initial Value 170 - 18: Initial Value 180 - 19: Initial Value 190 - 20: Initial Value 200 - 21: Initial Value 210 - 22: Initial Value 220 - 23: Initial Value 230 - 24: Initial Value 240 - 25: Initial Value 250 - 26: Initial Value 260 - 27: Initial Value 270 - 28: Initial Value 280 - 29: Initial Value 290 - 30: Initial Value 300 - 31: Initial Value 310 - 32: Initial Value 320 - 33: Initial Value 330 - 34: Initial Value 340 - 35: Initial Value 350 - 36: Initial Value 360 - 37: Initial Value 370 - 38: Initial Value 380 - 39: Initial Value 390 - 40: Initial Value 400 - 41: Initial Value 410 - 42: Initial Value 420 - 43: Initial Value 430 - 44: Initial Value 440 - 45: Initial Value 450 - 46: Initial Value 460 - 47: Initial Value 470 - 48: Initial Value 480 - 49: Initial Value 490 - 50: Initial Value 500 - 51: Initial Value 510 - 52: Initial Value 520 - 53: Initial Value 530 - 54: Initial Value 540 - 55: Initial Value 550 - 56: Initial Value 560 - 57: Initial Value 570 - 58: Initial Value 580 - 59: Initial Value 590 - 60: Initial Value 600 - 61: Initial Value 610 - 62: Initial Value 620 - 63: Initial Value 630 - 64: Initial Value 640 - 65: Initial Value 650 - 66: Initial Value 660 - 67: Initial Value 670 - 68: Initial Value 680 - 69: Initial Value 690 - 70: Initial Value 700 - 71: Initial Value 710 - 72: Initial Value 720 - 73: Initial Value 730 - 74: Initial Value 740 - 75: Initial Value 750 - 76: Initial Value 760 - 77: Initial Value 770 - 78: Initial Value 780 - 79: Initial Value 790 - 80: Initial Value 800 - 81: Initial Value 810 - 82: Initial Value 820 - 83: Initial Value 830 - 84: Initial Value 840 - 85: Initial Value 850 - 86: Initial Value 860 - 87: Initial Value 870 - 88: Initial Value 880 - 89: Initial Value 890 - 90: Initial Value 900 - 91: Initial Value 910 - 92: Initial Value 920 - 93: Initial Value 930 - 94: Initial Value 940 - 95: Initial Value 950 - 96: Initial Value 960 - 97: Initial Value 970 - 98: Vacant plot diff --git a/_modpacks/packs/cswt/development/mapList.yaml b/_modpacks/packs/cswt/development/mapList.yaml index aec84b8a7..5d9bbd885 100644 --- a/_modpacks/packs/cswt/development/mapList.yaml +++ b/_modpacks/packs/cswt/development/mapList.yaml @@ -7,38 +7,25 @@ backgrounds: backgrounds.yml Ennesan50.zip: urls: - https://nikkums.io/cswt/Maps/Ennesan50.zip - Ennesan52B.zip: - urls: - - https://nikkums.io/cswt/Maps/Ennesan52B.zip - NarrowingandBrawl.zip: - urls: - - https://nikkums.io/cswt/Maps/NarrowingandBrawl.zip Ennesan52C.zip: urls: - https://nikkums.io/cswt/Maps/Ennesan52C.zip - NarrowingandWidening.zip: - urls: - - https://nikkums.io/cswt/Maps/NarrowingandWidening.zip - 1: arrowhead.zip: urls: - https://nikkums.io/cswt/Maps/arrowhead.zip - Tutorial1.zip: - urls: - - https://nikkums.io/cswt/Maps/Tutorial1.zip OnionOcean.zip: urls: - https://nikkums.io/cswt/Maps/OnionOcean.zip YHtWtG.zip: urls: - https://nikkums.io/cswt/Maps/YHtWtG.zip + 1: BalatroBoard.zip: urls: - https://nikkums.io/cswt/Maps/BalatroBoard.zip Blackmarket.zip: urls: - https://nikkums.io/cswt/Maps/Blackmarket.zip - 2: Amida.zip: urls: - https://nikkums.io/cswt/Maps/Amida.zip @@ -47,6 +34,11 @@ backgrounds: backgrounds.yml - https://nikkums.io/cswt/Maps/mandala.zip placeholder.zip: placeholder.zip: + 2: + placeholder.zip: + placeholder.zip: + placeholder.zip: + placeholder.zip: placeholder.zip: placeholder.zip: practiceBoard: true @@ -71,9 +63,6 @@ backgrounds: backgrounds.yml urls: - https://nikkums.io/cswt/Maps/EternaCity.zip 1: - Agency.zip: - urls: - - https://nikkums.io/cswt/Maps/Agency.zip Sandsea.zip: urls: - https://nikkums.io/cswt/Maps/Sandsea.zip @@ -89,10 +78,10 @@ backgrounds: backgrounds.yml RoamerEncampment.zip: urls: - https://nikkums.io/cswt/Maps/RoamerEncampment.zip - 2: slimeguyspaydayexpress.zip: urls: - https://nikkums.io/cswt/Maps/slimeguyspaydayexpress.zip + 2: BowsersPinball.zip: urls: - https://nikkums.io/cswt/Maps/BowsersPinball.zip @@ -101,5 +90,6 @@ backgrounds: backgrounds.yml - https://nikkums.io/cswt/Maps/WaddleDee.zip placeholder.zip: placeholder.zip: + placeholder.zip: placeholder.zip: practiceBoard: true