@@ -38,25 +38,35 @@ final class ExplosionPatch extends GamePatch {
3838 private static final String DirectedExplosion = "net/minecraft/common/world/DirectedExplosion" ;
3939 private static final String World = "net/minecraft/common/world/World" ;
4040 private static final String ChunkPosition = "net/minecraft/common/world/chunk/ChunkPosition" ;
41+ private static final String Packet60Explosion = "net/minecraft/common/networking/Packet60Explosion" ;
4142 private static final String BlockChange = "com/fox2code/foxloader/event/world/WorldMultiBlockChange$BlockChange" ;
4243 private static final String InternalExplosionHooks = "com/fox2code/foxloader/internal/InternalExplosionHooks" ;
4344
4445 ExplosionPatch () {
45- super (new String []{Explosion , DirectedExplosion });
46+ super (new String []{Explosion , DirectedExplosion , Packet60Explosion });
4647 }
4748
4849 @ Override
4950 public ClassNode transform (ClassNode classNode ) {
50- if (classNode .name .equals (Explosion )) {
51- classNode = remapExplosion (classNode );
52- TransformerUtils .makeFieldPublic (classNode , "worldObj" );
53- TransformerUtils .makeFieldPublic (classNode , "ExplosionRNG" );
54- classNode .fields .add (new FieldNode (ACC_PUBLIC , "silent" , "Z" , null , null ));
55- patchDoExplosionA (classNode );
56- patchDoExplosionB (classNode );
57- } else if (classNode .name .equals (DirectedExplosion )) {
58- classNode = remapExplosion (classNode );
59- // patchDoExplosionA(classNode);
51+ switch (classNode .name ) {
52+ case Explosion : {
53+ classNode = remapExplosion (classNode );
54+ TransformerUtils .makeFieldPublic (classNode , "worldObj" );
55+ TransformerUtils .makeFieldPublic (classNode , "ExplosionRNG" );
56+ classNode .fields .add (new FieldNode (ACC_PUBLIC , "silent" , "Z" , null , null ));
57+ patchDoExplosionA (classNode );
58+ patchDoExplosionB (classNode );
59+ break ;
60+ }
61+ case DirectedExplosion : {
62+ classNode = remapExplosion (classNode );
63+ // patchDoExplosionA(classNode);
64+ break ;
65+ }
66+ case Packet60Explosion : {
67+ classNode = remapExplosion (classNode );
68+ break ;
69+ }
6070 }
6171 return classNode ;
6272 }
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