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osmTagToNameMapping-en.ts
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import { OsmTagToNameMapping } from './osmTagToNameMappingType.js';
export const osmTagToNameMapping: OsmTagToNameMapping = {
access: {
customers: 'Only for customers',
private: 'Private feature',
no: 'Feature with access forbidden',
},
aeroway: {
aerodrome: 'Aerodrome',
airstrip: 'Airstrip',
apron: 'Aircraft apron',
gate: 'Airport gate',
hangar: 'Aircraft hangar',
helipad: 'Helipad',
holding_position: 'Aircraft holding position',
jet_bridge: 'Jet bridge / aerobridge / passenger boarding bridge',
navigationaid: 'Air navigation aid',
parking_position: 'Aircraft parking position',
runway: 'Runway',
stopway: 'Runway stopway',
taxilane: 'Taxi lane',
taxiway: 'Taxiway',
terminal: 'Airport terminal',
threshold: 'Runway threshold',
tower: 'Air traffic control tower',
windsock: 'Windsock',
},
aerialway: {
'*': 'Aerialway',
cable_car: 'Cable car',
chair_lift: 'Chair lift',
goods: 'Goods lift',
'j-bar': 'J-bar lift',
magic_carpet: 'Magic carpet',
mixed_lift: 'Mixed lift',
platter: 'Platter lift',
pylon: 'Pylon',
rope_tow: 'Rope tow',
station: 'Station',
't-bar': 'T-bar lift',
zip_line: 'Zip line',
},
amenity: {
'*': '{}',
animal_breeding: 'Animal breeding',
animal_shelter: 'Animal shelter',
arts_centre: 'Arts centre',
atm: 'ATM',
bank: 'Bank',
bar: 'Bar',
bbq: 'Grill',
bench: 'Bench',
bicycle_parking: 'Bicycle parking',
bicycle_rental: 'Bicycle rental',
bicycle_repair_station: 'Bicycle repair station',
biergarten: 'Biergarten',
brothel: 'Brothel',
bureau_de_change: 'Currency exchange',
bus_station: 'Bus station',
cafe: 'Cafe',
car_rental: 'Car rental',
car_wash: 'Car wash',
casino: 'Casino',
charging_station: 'Charging station',
childcare: 'Childcare',
cinema: 'Cinema',
clinic: 'Clinic',
clock: 'Clock',
college: 'College',
community_centre: 'Community centre',
compressed_air: 'Compressed air',
courthouse: 'Courthouse',
dentist: 'Dentist',
device_charging_station: 'Device charging station',
doctors: "Doctor's office",
dressing_room: 'Dressing room',
drinking_water: 'Drinking water',
driving_school: 'Driving school',
embassy: 'Embassy',
events_venue: 'Events venue',
fast_food: 'Fast food',
feeding_place: 'Feeding place',
ferry_terminal: 'Ferry terminal',
fire_station: 'Fire station ',
food_court: 'Food court',
fountain: 'Fountain',
fuel: 'Gas station',
funeral_hall: 'Funeral hall',
gambling: 'Gambling',
game_feeding: 'Game feeding',
grave_yard: 'Grave yard',
grit_bin: 'Grit bin',
hospital: 'Hospital',
hunting_stand: 'Hunting stand',
ice_cream: 'Ice cream',
kindergarten: 'Kindergarten',
language_school: 'Language school',
library: 'Library',
marketplace: 'Marketplace',
monastery: 'Monastery',
money_transfer: 'Money transfer',
motorcycle_parking: 'Motorcycle parking',
motorcycle_rental: 'Motorcycle rental',
nightclub: 'Nightclub',
parcel_locker: 'Parcel locker',
parking: 'Parking',
parking_entrance: 'Parking entrance',
parking_space: 'Parking space',
pharmacy: 'Pharmacy',
place_of_mourning: 'Place of mourning',
place_of_worship: 'Place of worship',
planetarium: 'Planetarium',
police: 'Police',
post_box: 'Post box',
post_office: 'Post office',
prison: 'Prison',
pub: 'Pub',
public_bookcase: 'Public bookcase',
ranger_station: 'Ranger station',
recycling: 'Recycling',
restaurant: 'Restaurant',
school: 'School',
shelter: {
'*': 'Shelter',
shelter_type: {
'*': 'Shelter {}',
basic_hut: 'Basic hut',
changing_rooms: 'Changing rooms',
field_shelter: 'Field shelter',
lean_to: 'Lean to',
picnic_shelter: {
'*': 'Picnic shelter',
fireplace: { yes: 'Picnic shelter with fireplace' },
},
public_transport: 'Public transport shelter',
rock_shelter: 'Rock shelter',
sun_shelter: 'Sun shelter',
weather_shelter: 'Weather shelter',
},
},
shower: 'Shower',
ski_rental: 'Ski rental',
smoking_area: 'Smoking area',
social_centre: 'Social centre',
social_facility: {
'*': 'Social facility',
social_facility: {
// dairy_kitchen: 'Dairy kitchen',
// outreach: 'Outreach',
ambulatory_care: 'Ambulatory care',
assisted_living: 'Assisted_living',
clothing_bank: 'Clothing bank',
day_care: 'Day care',
food_bank: 'Food bank',
group_home: 'Group home',
hospice: 'Hospice',
nursing_home: 'Nursing home',
shelter: 'Shelter',
soup_kitchen: 'Soup kitchen',
workshop: 'Workshop',
},
},
stripclub: 'Stripclub',
studio: 'Studio',
taxi: 'Taxi',
telephone: 'Telephone',
theatre: 'Theatre',
toilets: 'WC',
townhall: 'Town hall',
traffic_park: 'Traffic park',
trolley_bay: 'Trolley bay',
university: 'University',
vacuum_cleaner: 'Vacuum cleaner',
vehicle_inspection: 'Vehicle inspection',
vending_machine: {
'*': 'Vending machine',
vending: {
bicycle_tube: 'Bicycle tube vending machine',
bread: 'Bread vending machine',
bottle_return: 'Deposit bottle return machine',
candles: 'Candle vending machine',
chewing_gums: 'Chewing gum vending machine',
cigarettes: 'Cigarette vending machine',
coffee: 'Coffee vending machine',
condoms: 'Condom vending machine',
drinks: 'Drink vending machine',
elongated_coin: 'Elongated coin machine',
eggs: 'Egg vending machine',
excrement_bags: 'Excrement bag vending machine',
food: 'Food vending machine',
fuel: 'Fuel vending machine',
gas: 'Gas vending machine',
ice_cream: 'Ice cream vending machine',
ice_cubes: 'Ice cube vending machine',
milk: 'Milk vending machine',
movies: 'Movie vending machine',
newspapers: 'Newspaper vending machine',
parking_tickets: 'Parking ticket machine',
pizza: 'Pizza vending machine',
public_transport_tickets: 'Public transport ticket machine',
stamps: 'Stamp vending machine',
sweets: 'Sweets vending machine',
water: 'Water vending machine',
},
},
veterinary: 'Veterinary',
waste_basket: 'Trash bin',
waste_disposal: 'Waste disposal',
water_point: 'Water point',
watering_place: 'Watering place',
},
attraction: {
animal: 'Animal attraction',
amusement_ride: 'Amusement ride',
big_wheel: 'Ferris wheel',
carousel: 'Carousel',
historic: 'Historic attraction',
maze: 'Maze attraction',
roller_coaster: 'Roller coaster',
summer_toboggan: 'Summer toboggan run',
train: 'Attraction train',
water_slide: 'Water slide',
},
barrier: {
'*': 'Barrier {}',
block: 'Block',
bollard: 'Bollard',
border_control: 'Border control',
cable_barrier: 'Cable barrier',
chain: 'Chain',
city_wall: 'City wall',
ditch: 'Ditch (barrier)',
entrance: 'Entrance',
fence: 'Fence',
gate: 'Gate',
guard_rail: 'Guard rail',
handrail: 'Handrail',
hedge: 'Hedge',
kerb: 'Kerb',
lift_gate: 'Lift gate',
retaining_wall: 'Retaining wall',
rope: 'Rope',
sliding_gate: 'Sliding gate',
swing_gate: 'Swing gate',
turnstile: 'Turnstile',
wall: 'Wall',
},
boundary: {
'*': 'Region',
administrative: {
'*': 'Administrative region',
admin_level: {
'2': 'Country',
'3': 'Region',
'4': 'District',
'5': 'Province',
'6': 'City',
'7': 'Region',
'8': 'District',
'9': 'Village',
'10': 'Cadastre region',
},
},
marker: 'Boundary stone',
national_park: 'National park',
protected_area: 'Protected area',
},
'abandoned:building': { '*': 'Abandoned building' },
'disused:building': { '*': 'Disused building' },
'ruins:building': { '*': 'Ruins of a building' },
building: {
'*': {
'*': 'Building',
abandoned: {
yes: 'Abandoned building',
},
disused: {
yes: 'Disused building',
},
ruins: {
yes: 'Ruins of a building',
},
},
abandoned: 'Abandoned building',
disused: 'Disused building',
apartments: 'Apartments (block)',
barn: 'Barn',
bungalow: 'Bungalow',
bunker: 'Bunker',
cabin: 'Cabin',
cathedral: 'Cathedral',
chapel: 'Chapel',
church: 'Church',
civic: 'Civic building',
collapsed: 'Collapsed building',
commercial: 'Commercial building',
construction: 'Building construction',
cowshed: 'Cowshed',
detached: 'Free standing house',
dormitory: 'Dormitory',
entrance: 'Building entrance',
farm_auxiliary: 'Auxiliary farm building',
farm: 'Farm',
garage: 'Garage',
garages: 'Garages',
government: 'Government building',
grandstand: 'Grandstand',
greenhouse: 'Greenhouse',
hangar: 'Hangar',
hayloft: 'Hayloft',
hospital: 'Hospital building',
hotel: 'Hotel building',
house: 'Private house',
houseboat: 'Houseboat',
hut: 'Hut',
industrial: 'Industrial building',
kindergarten: 'Kindergarten building',
kiosk: 'Stánok',
manufacture: 'Budova fabriky',
mosque: 'Mosque',
office: 'Office building',
parking: 'Parking building',
public: 'Public building',
residential: 'Residential house',
retail: 'Retail building',
roof: 'Roof',
ruins: 'Building ruins',
school: 'School building',
semidetached_house: 'Duplex house',
service: 'Service building',
shed: 'Shed',
shrine: 'Shrine',
stable: 'Stable',
stadium: 'Stadium building',
static_caravan: 'Mobile house, caravan',
storage_tank: 'Storage tank',
sty: 'Sty',
supermarket: 'Budova supermarketu',
synagogue: 'Synagogue',
temple: 'Temple',
terrace: 'Row house',
train_station: 'Train station',
transformer_tower: 'Transformačná veža',
transportation: 'Transportation building',
university: 'University building',
warehouse: 'Warehouse',
yes: 'Indeterminate building',
},
fixme: {
'*': 'Incorrectly or partially mapped feature',
},
ford: {
yes: 'Ford',
},
bridge: {
'*': {
'*': 'Bridge',
highway: {
'*': 'Road bridge',
},
railway: {
'*': 'Railway bridge',
},
},
no: '',
},
tunnel: {
'*': {
'*': 'Tunnel',
highway: {
'*': 'Road tunnel',
},
railway: {
'*': 'Railway tunnel',
},
},
culvert: 'Culvert',
no: '',
},
oneway: {
yes: 'One-way',
},
foot: {
no: 'Pedestrian access prohibited',
yes: 'Pedestrian access permitted',
private: 'Pedestrian access for owners only',
designated: 'Designated for pedestrians',
},
bicycle: {
no: 'Bicycle access prohibited',
yes: 'Bicycle access permitted',
private: 'Bicycle access for owners only',
designated: 'Designated for bicycles',
},
vehicle: {
no: 'Vehicle access prohibited',
yes: 'Vehicle access permitted',
private: 'Vehicle access for owners only',
designated: 'Designated for vehicles',
},
motor_vehicle: {
no: 'Motor vehicle access prohibited',
yes: 'Motor vehicle access permitted',
private: 'Motor vehicle access for owners only',
designated: 'Designated for motor vehicles',
},
highway: {
'*': 'Road {}',
bridleway: 'Bridleway',
bus_stop: 'Bus stop',
construction: 'Road under construction',
crossing: 'Pedestrian crossing',
cycleway: 'Cycleway',
footway: 'Sidewalk',
living_street: 'Residential',
motorway: 'Highway',
motorway_link: 'Motorway link',
path: {
'*': 'Path',
foot: {
designated: {
bicycle: {
designated: 'Shared pedestrian and cycle path',
},
},
},
},
pedestrian: 'Pedestrian zone',
piste: 'Piste',
platform: 'Platform',
primary: 'Primary highway',
primary_link: 'Primary road link',
raceway: 'Raceway',
residential: 'Street',
road: 'Road of unknown kind',
secondary: 'Secondary highway',
secondaty_link: 'Secondary road link',
service: {
'*': 'Service driveway road',
service: {
'*': 'Service road {}',
alley: 'Alley',
bus: 'Mass transit road',
'drive-through': 'Drive through',
driveway: 'Driveway',
emergency_access: 'Emergency access road',
parking_aisle: 'Parking aisle',
},
},
steps: 'Stairs',
street_lamp: 'Street lamp',
tertiary: 'Tertiary highway',
tertiary_link: 'Tertiary road link',
track: {
'*': 'Forest road of unknown quality',
tracktype: {
grade1: 'Compacted forest road',
grade2: 'Mostly compacted forest road',
grade3: 'Less firm, unpaved forest road',
grade4: 'Forest road navigable by tractor or similar vehicles',
grade5: 'Barely discernible forest road',
},
},
trunk: 'Trunk road',
trunk_link: 'Trunk link',
unclassified: 'Unclassified road',
via_ferrata: 'Via ferrata',
},
historic: {
'*': 'Historic structure {}',
yes: 'Historic structure',
aircraft: 'Historic aircraft',
archaeological_site: 'Archaeological site',
boundary_stone: 'Historic boundary stone',
building: 'Historic building',
cannon: 'Historic cannon',
castle: 'Castle',
charcoal_pile: 'Charcoal pile site',
church: 'Historic church',
city_gate: 'City gate',
citywalls: 'City walls',
fort: 'Fort',
heritage: 'Heritage site',
hollow_way: 'Hollow way',
house: 'Historic house',
manor: 'Manor',
memorial: 'Memorial',
milestone: 'Historic milestone',
mine_shaft: 'Historic mine shaft',
mine: 'Historic mine',
monastery: 'Historic monastery',
monument: 'Monument',
ruins: {
'*': 'Ruins',
ruins: {
castle: 'Castle ruins',
},
},
shieling: 'Shieling (seasonal mountain hut)',
stone: 'Historic stone',
tomb: 'Tomb',
tree_shrine: 'Tree shrine',
wayside_cross: 'Wayside cross',
wayside_shrine: 'Wayside shrine',
wreck: 'Shipwreck',
},
landuse: {
'*': '{}',
allotments: 'Allotments',
basin: 'Basin',
brownfield: 'Brownfield',
cemetery: 'Cemetery',
commercial: 'Commercial',
construction: 'Construction',
education: 'Educational zone',
farmland: 'Farmland',
farmyard: 'Farmyard',
forest: 'Forest',
garages: 'Garages',
grass: 'Grass',
greenfield: 'Greenfield',
industrial: 'Industrial',
landfill: 'Landfill',
meadow: 'Meadow',
military: 'Military area',
orchard: 'Orchard',
pedestrian: 'Area for pedestrians',
plant_nursery: 'Plant nursery',
quarry: 'Quarry',
railway: 'Railway area',
recreation_ground: 'Recreation ground',
religions: 'Religious land',
// TODO
reservoir: 'Reservoir',
residential: 'Residential',
retail: 'Retail',
vineyard: 'Vineyard',
village_green: 'Village green',
winter_sports: 'Winter sports',
},
leisure: {
'*': '{}',
adult_gaming_centre: 'Adult gaming centre',
amusement_arcade: 'Amusement arcade',
bandstand: 'Bandstand',
bathing_place: 'Bathing place',
beach_resort: 'Beach resort',
bird_hide: 'Bird hide',
bleachers: 'Bleachers',
bowling_alley: 'Bowling alley',
dance: 'Dance venue',
disc_golf_course: 'Disc golf course',
dog_park: 'Dog park',
escape_game: 'Escape game',
firepit: 'Fireplace',
fishing: 'Fishing',
fitness_centre: 'Fintess centre',
fitness_station: 'Fintess station',
garden: 'Garden',
golf_course: 'Golf course',
hackerspace: 'Hackerspace',
high_ropes_course: 'High ropes course',
horse_riding: 'Horse riding',
ice_rink: 'Ice rink',
marina: 'Marina',
miniature_golf: 'Miniature golf',
nature_reserve: 'Nature reserve',
outdoor_seating: 'Outdoor seating',
park: 'Park',
picnic_table: {
'*': 'Picnic table',
covered: {
yes: 'Covered picnic table',
no: 'Uncovered picnic table',
},
},
pitch: 'Pitch',
playground: 'Playground',
resort: 'Recreation resort',
slipway: 'Boat slipway',
sauna: {
'*': 'Sauna',
sauna: {
hot: 'Finnish sauna',
steam: 'Steam sauna (Turkish bath)',
smoke: 'Smoke sauna (Finnish)',
dry: 'Dry sauna',
hanjeungmak: 'Hanjeungmak (Korean sauna)',
aroma: 'Aroma sauna',
infrared: 'Infrared sauna',
},
},
sports_centre: 'Sports centre',
sports_hall: 'Sports hall',
stadium: 'Stadium',
summer_camp: 'Summer camp',
sunbathing: 'Sunbathing area',
swimming_area: 'Swimming area',
swimming_pool: 'Swimming pool',
tanning_salon: 'Tanning salon',
track: 'Track',
trampoline_park: 'Trampoline park',
water_park: 'Water park',
wildlife_hide: 'Wildlife hide',
},
man_made: {
'*': '{}',
adit: {
'*': 'Adit',
disused: {
yes: 'Disused adit',
},
},
antenna: 'Antenna',
apiary: 'Apiary',
beacon: 'Beacon',
beehive: 'Beehive',
bridge: 'Bridge',
bunker_silo: 'Bunker silo',
cairn: 'Cairn',
cellar_entrance: 'Cellar entrance',
chimney: 'Chimney',
clearcut: 'Forest clearing',
communications_tower: 'Big telecommunication tower',
cooling_tower: 'Cooling tower',
crane: 'Crane',
cross: 'Cross',
cutline: 'Cutline',
dyke: 'Dyke',
embankment: 'Embankment',
flagpole: 'Flagpole',
"forester's_lodge": "Forester's lodge",
gasometer: 'Gasometer',
goods_conveyor: 'Goods conveyor',
groyne: 'Groyne',
lighthouse: 'Lighthouse',
manhole: 'Manhole',
mast: {
'*': 'Mast',
'tower:type': {
clock: 'Clock tower mast',
communication: 'Communication mast',
lighting: 'Lighting mast',
monitoring: 'Monitoring mast',
radar: 'Radar mast',
siren: 'Siren mast',
},
},
mineshaft: {
'*': 'Mineshaft',
disused: {
yes: 'Disused mineshaft',
},
},
monitoring_station: 'Monitoring station',
nesting_site: 'Nesting site',
observatory: 'Observatory',
pier: 'Pier',
pipeline: {
'*': 'Pipeline',
location: {
underground: 'Underground pipeline',
underwater: 'Underwater pipeline',
},
},
pumping_station: 'Pumping station',
reservoir_covered: 'Covered reservoir',
silo: 'Silo',
snow_cannon: 'Snow cannon',
spoil_heap: 'Spoil heap',
spring_box: 'Spring box',
storage_tank: 'Storage tank',
street_cabinet: 'Street cabinet',
surveillance: 'Surveillance',
survey_point: 'Survey point',
telescope: 'Telescope',
tower: {
'*': 'Tower',
'tower:type': {
bell_tower: 'Bell tower',
climbing: 'Climbing tower',
clock: 'Clock tower',
communication: 'Communication tower',
cooling: 'Cooling tower',
defensive: 'Defensive tower',
diving: 'Diving tower',
hose: 'Hose-drying tower',
lighting: 'Lighting tower',
minaret: 'Minaret',
monitoring: 'Monitoring tower',
observation: 'Observation tower',
pagoda: 'Pagoda tower',
radar: 'Radar tower',
siren: 'Siren tower',
watchtower: 'Watchtower',
},
},
utility_pole: 'Utility pole',
wastewater_plant: 'Wastewater plant',
water_tap: 'Water tap',
water_tower: 'Water Tower',
water_well: 'Water well',
water_works: 'Water works',
watermill: 'Watermill',
windmill: 'Windmill',
works: 'Works',
},
military: {
'*': 'Military facility {}',
academy: 'Military academy',
airfield: 'Military airfield',
ammunition: 'Ammunition depot',
barracks: 'Barracks',
base: 'Military base',
bunker: 'Bunker',
checkpoint: 'Military Checkpoint',
danger_area: 'Military danger area',
depot: 'Military depot',
launchpad: 'Launch pad',
naval_base: 'Naval base',
nuclear_explosion_site: 'Nuclear test site',
obstacle_course: 'Military obstacle course',
office: 'Military office',
range: 'Firing range',
school: 'Military school',
training_area: 'Military training area',
trench: 'Trench',
},
mountain_pass: {
yes: 'Mountain pass',
},
natural: {
'*': '{}',
arch: 'Rock arch',
bare_rock: 'Bare rock',
basin: 'Basin',
bay: 'Bay',
beach: 'Beach',
birds_nest: 'Birds_nest',
cave_entrance: 'Cave',
cliff: 'Cliff',
earth_bank: 'Earth bank',
fell: 'Fell',
geyser: 'Geyser',
glacier: 'Glacier',
grassland: 'Grassland',
gully: 'Gully',
heath: 'Heathland',
hot_spring: 'Hot spring',
landslide: 'Landslide',
mountain_range: 'Mountain range',
mud: 'Mud',
peak: 'Peak',
plateau: 'Plateau',
ridge: 'Ridge',
rock: 'Rock',
saddle: 'Saddle',
sand: 'Sand',
scree: 'Scree',
scrub: 'Scrub, bushes',
shingle: 'Shingle',
shrub: 'Shrub',
sinkhole: 'Sinkhole',
spring: {
'*': 'Spring',
drinking_water: {
yes: 'Drinkable spring',
no: 'Non-drinking spring',
},
refitted: {
yes: 'Refitted spring',
no: 'Non-refitted spring',
},
intermittent: {
yes: 'Intermittent spring',
},
seasonal: {
yes: 'Seasonal spring',
},
water_characteristic: {
'*': 'Mineral spring',
},
},
stone: 'Stone',
tree: {
'*': 'Tree',
protected: { yes: 'Protected tree' },
denotation: {
natural_monument: 'Natural monument tree',
landmark: 'Landmark tree',
avenue: 'Avenue tree',
urban: 'Urban tree',
agricultural: 'Agricultural tree',
},
},
tree_row: 'Tree row',
valley: 'Valley',
water: 'Water body',
wetland: {
'*': 'Wetland',
wetland: {
bog: 'Bog',
reedbed: 'Reedbed',
marsh: 'Marsh',
swamp: 'Swamp',
wet_meadow: 'Wet_meadow',
mangrove: 'Mangrove',
fen: 'Fen',
},
},
wood: 'Forest',
},
place: {
'*': 'Place {}',
city: 'City',
country: 'Country',
farm: 'Farm',
hamlet: 'Hamlet',
island: 'Island',
islet: 'Islet',
isolated_dwelling: 'Isolated dwelling',
locality: 'Locality',
ocean: 'Ocean',
sea: 'Sea',
square: 'Square',
state: 'State',
suburb: 'Suburb',
town: 'Town',
village: 'Village',
},
power: {
'*': '{}',
generator: {
'*': 'Electric power generator',
'generator:source': {
nuclear: {
'*': 'Nuclear power generator',
'generator:method': {
fission: 'Nuclear fission power generator',
fusion: 'Nuclear fusion power generator',
},
},
wind: {
'*': 'Wind power generator',
},
hydro: {
'*': 'Hydroelectric power generator',
'generator:method': {
'water-storage': 'Reservoir hydroelectric power generator',
'water-pumped-storage':
'Pumped-storage hydroelectric power generator',
'run-of-the-river':
'Run-of-the-river hydroelectric power generator',
},
},
tidal: {
'*': 'Tidal power generator',
'generator:method': {
barrage: 'Tidal barrage power generator',
stream: 'Tidal stream power generator',
},
},
wave: {
'*': 'Wave power generator',
},
geothermal: {
'*': 'Geothermal power generator',
},
solar: {
'*': 'Solar power generator',
'generator:method': {
thermal: 'Solar thermal power generator',
photovoltaic: 'Solar photovoltaic power generator',
},
},
coal: {
'*': 'Coal-fired power generator',
},
gas: {
'*': 'Gas-fired power generator',
},
biomass: {
'*': 'Biomass power generator',
'generator:method': {
combustion: 'Biomass combustion power generator',
gasification: 'Biomass gasification power generator',
anaerobic_digestion: 'Anaerobic digestion biomass power generator',
},
},
biofuel: {
'*': 'Biofuel power generator',
},
biogas: {
'*': 'Biogas power generator',
},
oil: {
'*': 'Oil-fired power generator',
},
diesel: {
'*': 'Diesel power generator',
},
gasoline: {
'*': 'Gasoline power generator',
},
waste: {
'*': 'Waste-to-energy power generator',
'generator:method': {
combustion: 'Waste combustion power generator',
gasification: 'Waste gasification power generator',
},
},
},
},
line: 'Power line',
minor_line: 'Minor power line',
plant: {
'*': 'Plant',
'plant:source': {
nuclear: {
'*': 'Nuclear power plant',
'plant:method': {
fission: 'Nuclear fission power plant',
fusion: 'Nuclear fusion power plant',
},
},
wind: {
'*': 'Wind power plant',
},
hydro: {
'*': 'Hydroelectric power plant',
'plant:method': {
'water-storage': 'Reservoir hydroelectric power plant',
'water-pumped-storage': 'Pumped-storage hydroelectric power plant',
'run-of-the-river': 'Run-of-the-river hydroelectric power plant',
},
},
tidal: {
'*': 'Tidal power plant',
'plant:method': {
barrage: 'Tidal barrage power plant',
stream: 'Tidal stream power plant',
},
},
wave: {
'*': 'Wave power plant',
},
geothermal: {
'*': 'Geothermal power plant',
},
solar: {
'*': 'Solar power plant',
'plant:method': {
thermal: 'Solar thermal power plant',
photovoltaic: 'Solar photovoltaic power plant',
},
},
coal: {
'*': 'Coal-fired power plant',
},
gas: {
'*': 'Gas-fired power plant',
},
biomass: {
'*': 'Biomass power plant',
'plant:method': {
combustion: 'Biomass combustion power plant',
gasification: 'Biomass gasification power plant',
anaerobic_digestion: 'Anaerobic digestion biomass power plant',
},
},
biofuel: {
'*': 'Biofuel power plant',
},
biogas: {
'*': 'Biogas power plant',
},
oil: {
'*': 'Oil-fired power plant',
},
diesel: {
'*': 'Diesel power plant',
},
gasoline: {
'*': 'Gasoline power plant',
},
waste: {
'*': 'Waste-to-energy power plant',
'plant:method': {
combustion: 'Waste combustion power plant',
gasification: 'Waste gasification power plant',
},
},
},
},
pole: 'Power pole',
substation: 'Substation',
tower: 'Power tower',
transformer: 'Transformer',
},