Skip to content

autokill obstaclesΒ #12

@DreadKnight

Description

@DreadKnight

Phaser 2.4.7 has some new toys, including this, which should simplify optimizations:

outOfCameraBoundsKill is a new boolean property that all Game Objects with the InWorld component has. If autoCull and this property are both true then the Object will be automatically killed if it leaves the camera bounds (thanks @jakewilson #2402)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions