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UnivMon.go
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379 lines (322 loc) · 10.9 KB
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package promsketch
import (
// "fmt"
"fmt"
"math"
"unsafe"
"github.com/OneOfOne/xxhash"
)
/*
Can be used for Prometheus functions: count_over_time, entropy_over_time (newly added), hh(topk)_over_time (newly added),
card_over_time (newly added), sum_over_time, avg_over_time, stddev_over_time, stdvar_over_time, min_over_time, max_over_time
*/
type UnivSketch struct {
k int // topK
row int
col int
layer int
cs_layers []*CountSketchUniv
HH_layers []*TopKHeap
seed uint32 // one hash for all layers
max_time int64 // for sliding window model based on time; per sketch
min_time int64 // for sliding window model based on time; per sketch
pool_idx int64
heap_update int
bucket_size int64
}
func (us *UnivSketch) GetBucketSize() int64 {
return us.bucket_size
}
// New create a new Universal Sketch with row hashing funtions and col counters per row of a Count Sketch.
func NewUnivSketch(k, row, col, layer int, seed1, seed2 []uint32, seed3 uint32, pool_idx int64) (us *UnivSketch, err error) {
us = &UnivSketch{
k: k,
row: row,
col: col,
layer: layer,
pool_idx: pool_idx,
heap_update: 0,
seed: seed3,
bucket_size: 0,
}
us.cs_layers = make([]*CountSketchUniv, layer)
us.HH_layers = make([]*TopKHeap, layer)
for i := 0; i < layer; i++ {
us.cs_layers[i], _ = NewCountSketchUniv(row, col, seed1, seed2)
}
for i := 0; i < layer; i++ {
us.HH_layers[i] = NewTopKHeap(k)
}
return us, nil
}
func NewUnivSketchPyramid(k, row, col, layer int, seed1, seed2 []uint32, seed3 uint32, pool_idx int64) (us *UnivSketch, err error) {
us = &UnivSketch{
k: k,
row: row,
col: col,
layer: layer,
pool_idx: pool_idx,
heap_update: 0,
seed: seed3,
bucket_size: 0,
}
us.cs_layers = make([]*CountSketchUniv, layer)
us.HH_layers = make([]*TopKHeap, layer)
if layer <= ELEPHANT_LAYER {
for i := 0; i < layer; i++ {
us.cs_layers[i], _ = NewCountSketchUniv(CS_ROW_NO_Univ_ELEPHANT, CS_COL_NO_Univ_ELEPHANT, seed1, seed2)
}
for i := 0; i < layer; i++ {
us.HH_layers[i] = NewTopKHeap(k)
}
} else {
for i := 0; i < ELEPHANT_LAYER; i++ {
us.cs_layers[i], _ = NewCountSketchUniv(CS_ROW_NO_Univ_ELEPHANT, CS_COL_NO_Univ_ELEPHANT, seed1, seed2)
}
for i := 0; i < ELEPHANT_LAYER; i++ {
us.HH_layers[i] = NewTopKHeap(TOPK_SIZE)
}
for i := ELEPHANT_LAYER; i < layer; i++ {
us.cs_layers[i], _ = NewCountSketchUniv(CS_ROW_NO_Univ_MICE, CS_COL_NO_Univ_MICE, seed1, seed2)
}
for i := ELEPHANT_LAYER; i < layer; i++ {
us.HH_layers[i] = NewTopKHeap(TOPK_SIZE_MICE)
}
}
return us, nil
}
func (us *UnivSketch) Free() {
us.bucket_size = 0
for i := 0; i < us.layer; i++ {
us.cs_layers[i].CleanCountSketchUniv()
us.HH_layers[i].Clean()
}
}
func (us *UnivSketch) GetMemoryKB() float64 {
var total_topk float64 = 0
for i := 0; i < us.layer; i++ {
total_topk += float64(unsafe.Sizeof(us.HH_layers[i]))
}
return (float64(CS_COL_NO_Univ_ELEPHANT)*float64(CS_ROW_NO_Univ_ELEPHANT)*float64(us.layer)*8 + total_topk) / 1024
}
func (us *UnivSketch) GetMemoryKBPyramid() float64 {
var total_topk float64 = 0
total_topk += (32 + 32 + 32 + 32 + 32 + 64 + 64 + 64 + 32 + 64) / 8
for i := 0; i < us.layer; i++ {
total_topk += float64(unsafe.Sizeof(us.HH_layers[i]))
}
if us.layer <= ELEPHANT_LAYER {
return (float64(CS_COL_NO_Univ_ELEPHANT)*float64(CS_ROW_NO_Univ_ELEPHANT)*float64(us.layer)*8 + total_topk) / 1024
} else {
return ((float64(CS_COL_NO_Univ_ELEPHANT)*float64(CS_ROW_NO_Univ_ELEPHANT)*float64(ELEPHANT_LAYER)+float64(CS_COL_NO_Univ_MICE)*float64(CS_ROW_NO_Univ_MICE)*float64(us.layer-ELEPHANT_LAYER))*8 + total_topk) / 1024
}
}
// Update Universal Sketch
// find the last possible layer for each key
func findBottomLayerNum(hash uint64, layer int) int {
// optimization -- hash only once
// if hash mod 2 == 1, go down
for l := 1; l < layer; l++ {
if ((hash >> l) & 1) == 0 {
return l - 1
}
}
return layer - 1
}
// update multiple layers from top to bottom_layer_num
// insert a key into Universal Sketch
func (us *UnivSketch) update(key string, value int64, bottom_layer_num int, pos *([]int16), sign *([]int8)) {
for l := 0; l <= bottom_layer_num; l++ {
median_count := int64(0)
if l == 0 {
median_count = us.cs_layers[l].UpdateAndEstimateString(key, value, pos, sign)
} else {
median_count = us.cs_layers[l].UpdateAndEstimateStringNoL2(key, value, pos, sign)
}
us.HH_layers[l].Update(key, median_count)
}
}
// update multiple layers from top to bottom_layer_num
// only update the first and bottom layer CS in UnivMon
func (us *UnivSketch) update_optimized(key string, value int64, bottom_layer_num int, pos *([]int16), sign *([]int8)) {
if bottom_layer_num < ELEPHANT_LAYER {
if bottom_layer_num > 0 {
median_count := us.cs_layers[bottom_layer_num].UpdateAndEstimateStringNoL2(key, value, pos, sign)
// use bottom layer heap to update upper layer heaps, but not update its counters to save compute
for l := bottom_layer_num; l > 0; l-- {
us.HH_layers[l].Update(key, median_count)
}
median_count = us.cs_layers[0].UpdateAndEstimateString(key, value, pos, sign)
us.HH_layers[0].Update(key, median_count)
} else {
median_count := us.cs_layers[0].UpdateAndEstimateString(key, value, pos, sign)
us.HH_layers[0].Update(key, median_count)
}
} else {
pos_mice, sign_mice := us.cs_layers[bottom_layer_num].position_and_sign([]byte(key))
median_count := us.cs_layers[bottom_layer_num].UpdateAndEstimateStringNoL2(key, value, &pos_mice, &sign_mice)
// use bottom layer heap to update upper layer heaps, but not update its counters to save compute
for l := bottom_layer_num; l > 0; l-- {
us.HH_layers[l].Update(key, median_count)
}
median_count = us.cs_layers[0].UpdateAndEstimateString(key, value, pos, sign)
us.HH_layers[0].Update(key, median_count)
}
}
// update multiple layers from top to bottom_layer_num
// only update the first and bottom layer CS in UnivMon
func (us *UnivSketch) update_pyramid(key string, value int64, bottom_layer_num int, pos *([]int16), sign *([]int8)) {
if bottom_layer_num < ELEPHANT_LAYER {
// use bottom layer heap to update upper layer heaps, but not update its counters to save compute
for l := bottom_layer_num; l >= 0; l-- {
median_count := int64(0)
if l == 0 {
median_count = us.cs_layers[l].UpdateAndEstimateString(key, value, pos, sign)
} else {
median_count = us.cs_layers[l].UpdateAndEstimateStringNoL2(key, value, pos, sign)
}
us.HH_layers[l].Update(key, median_count)
}
} else {
for l := ELEPHANT_LAYER - 1; l >= 0; l-- {
median_count := int64(0)
if l == 0 {
median_count = us.cs_layers[l].UpdateAndEstimateString(key, value, pos, sign)
} else {
median_count = us.cs_layers[l].UpdateAndEstimateStringNoL2(key, value, pos, sign)
}
us.HH_layers[l].Update(key, median_count)
}
pos_mice, sign_mice := us.cs_layers[bottom_layer_num].position_and_sign([]byte(key))
for l := bottom_layer_num; l >= ELEPHANT_LAYER; l-- {
median_count := us.cs_layers[l].UpdateAndEstimateStringNoL2(key, value, &pos_mice, &sign_mice)
us.HH_layers[l].Update(key, median_count)
}
}
}
func (us *UnivSketch) univmon_processing_optimized(key string, value int64, bottom_layer_num int, pos *([]int16), sign *([]int8)) {
us.bucket_size += value
us.update_optimized(key, value, bottom_layer_num, pos, sign)
}
func (us *UnivSketch) univmon_processing(key string, value int64, bottom_layer_num int, pos *([]int16), sign *([]int8)) {
us.bucket_size += value
us.update(key, value, bottom_layer_num, pos, sign)
}
func (us *UnivSketch) PrintHHlayers() {
for i := 0; i < us.layer; i++ {
fmt.Println("layer:", i)
for _, item := range us.HH_layers[i].heap {
fmt.Println(item.key, item.count)
}
}
fmt.Println()
}
func (us *UnivSketch) QueryTopK(K int) *TopKHeap {
topk := NewTopKHeap(K)
for i := (us.layer - 1); i >= 0; i-- {
var l2_value float64 = us.cs_layers[i].cs_l2()
var threshold int64 = int64(l2_value * 0.01)
for _, item := range us.HH_layers[i].heap {
if item.count > threshold {
hash := xxhash.ChecksumString64S(item.key, uint64(us.seed))
hash = ((hash >> (i + 1)) & 1)
topk.Update(item.key, item.count)
}
}
}
return topk
}
// Query Universal Sketch
func (us *UnivSketch) calcGSumHeuristic(g func(float64) float64, isCard bool) float64 {
Y := make([]float64, us.layer)
var coe float64 = 1
var tmp float64 = 0
Y[us.layer-1] = 0
var l2_value float64 = us.cs_layers[us.layer-1].cs_l2()
var threshold int64 = int64(l2_value * 0.01)
if !isCard {
threshold = 0
}
for _, item := range us.HH_layers[us.layer-1].heap {
if item.count > threshold {
tmp += g(float64(item.count))
}
}
Y[us.layer-1] = tmp
for i := (us.layer - 2); i >= 0; i-- {
tmp = 0
var l2_value float64 = us.cs_layers[i].cs_l2()
var threshold int64 = int64(l2_value * 0.01)
if !isCard {
threshold = 0
}
for _, item := range us.HH_layers[i].heap {
if item.count > threshold {
hash := xxhash.ChecksumString64S(item.key, uint64(us.seed))
hash = ((hash >> (i + 1)) & 1)
coe = 1 - 2*float64(hash)
tmp += coe * g(float64(item.count))
}
}
Y[i] = 2*Y[i+1] + tmp
}
return Y[0]
}
func (us *UnivSketch) calcGSum(g func(float64) float64, isCard bool) float64 {
return us.calcGSumHeuristic(g, isCard)
}
func (us *UnivSketch) calcL1() float64 {
return us.calcGSum(func(x float64) float64 { return x }, false)
}
func (us *UnivSketch) calcL2() float64 {
tmp := us.calcGSum(func(x float64) float64 { return x * x }, false)
return math.Sqrt(tmp)
}
func (us *UnivSketch) calcEntropy() float64 {
tmp := us.calcGSum(func(x float64) float64 {
if x > 0 {
return x * math.Log2(x)
} else {
return 0
}
}, false)
return math.Log2(float64(us.bucket_size)) - tmp/float64(us.bucket_size)
}
func (us *UnivSketch) calcCard() float64 {
return us.calcGSum(func(x float64) float64 { return 1 }, true)
}
func (us *UnivSketch) MergeWith(other *UnivSketch) { // Addition
// fmt.Println("us HH:")
// us.PrintHHlayers()
// fmt.Println("other HH:")
// other.PrintHHlayers()
for i := 0; i < us.layer; i++ {
row := len(us.cs_layers[i].count)
col := len(us.cs_layers[i].count[0])
for j := 0; j < row; j++ {
for k := 0; k < col; k++ {
us.cs_layers[i].count[j][k] = us.cs_layers[i].count[j][k] + other.cs_layers[i].count[j][k]
}
}
topk := NewTopKHeap(us.k)
// fmt.Println("!!layer:", i)
for _, item := range us.HH_layers[i].heap {
topk.Update(item.key, item.count)
// fmt.Println("!!", item.key, us.cs_layers[i].EstimateStringCount(item.key))
}
for _, item := range other.HH_layers[i].heap {
index, find := topk.Find(item.key)
var count int64 = 0
if find {
count = topk.heap[index].count + item.count
} else {
count = item.count
}
topk.Update(item.key, count)
// fmt.Println("!!", item.key, us.cs_layers[i].EstimateStringCount(item.key))
}
us.HH_layers[i] = NewTopKFromHeap(topk)
}
// fmt.Println("merged us HH:")
// us.PrintHHlayers()
}