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Make audio switch option only in desktop platform
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source/funkin/ui/options/PreferencesMenu.hx

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@@ -40,7 +40,9 @@ class PreferencesMenu extends Page<OptionsState.OptionsMenuPageName>
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var hudCamera:FlxCamera;
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var camFollow:FlxObject;
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#if desktop
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var audioDeviceItem:EnumPreferenceItem<String>;
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#end
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public function new()
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{
@@ -171,7 +173,9 @@ class PreferencesMenu extends Page<OptionsState.OptionsMenuPageName>
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createPrefItemCheckbox('Launch in Fullscreen', 'When enabled, the game automatically starts up in fullscreen mode.', function(value:Bool):Void {
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Preferences.autoFullscreen = value;
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}, Preferences.autoFullscreen);
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#end
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#if desktop
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audioDeviceItem = createPrefItemEnum('Audio Device', 'What audio device should the game playbacks sounds to.', generateAudioDeviceEnums(),
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(key:String, value:String) ->
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{
@@ -355,6 +359,7 @@ class PreferencesMenu extends Page<OptionsState.OptionsMenuPageName>
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return item;
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}
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#if desktop
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function generateAudioDeviceEnums():Map<String, String>
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{
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var enums = ['Default' => 'Default'];
@@ -372,6 +377,7 @@ class PreferencesMenu extends Page<OptionsState.OptionsMenuPageName>
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{
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audioDeviceItem.changeEnums(generateAudioDeviceEnums(), Preferences.audioDevice);
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}
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#end
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override function exit():Void
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{

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