Replies: 3 comments
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I feel like what should happen is maybe you lose more health on higher difficulties. Like maybe easy would be a little lesss than what we have now, normal would be what we currently have and hard would be more that what we have now. I might do this in ProjectFNF, my engine as well |
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People who play on hard think the game should be more hard What about people who play in EASY and NORMAL? |
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well make the health drain less depending on the difficulty |
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Arrows don't do enough damage and allow spamming. It makes the levels too easy. (I preferably play in hard mode all the time). It doesn't have to do too much damage. Just not too little where you can spam all 4 arrows and still have over 75% of your health during a "hard" part of the song.
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