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Forgot to uncomment this oops.
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src/openfl/display/OpenGLRenderer.hx

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@@ -144,19 +144,9 @@ class OpenGLRenderer extends DisplayObjectRenderer
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if (__complexBlendsSupported == null)
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{
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#if desktop
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var extensions = gl.getSupportedExtensions();
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__complexBlendsSupported = extensions.contains("KHR_blend_equation_advanced");
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__coherentBlendsSupported = extensions.contains("KHR_blend_equation_advanced_coherent");
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// Uncomment these lines to disable coherent blending for testing (it's enabled by default if supported)
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// __coherentBlendsSupported = false;
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// gl.disable(0x9285);
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#else
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// TODO: actually make this work on android
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__complexBlendsSupported = false;
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__coherentBlendsSupported = false;
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#end
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}
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#if (js && html5)

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