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@@ -8,10 +8,28 @@ A Valheim mod to change the behavior of tamed creatures by putting tags on their
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## Features
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- Add `<pet>` to the name of any tamed creature to prevent it from taking damage or breeding.
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- When naming a tamed creature, you can one or many of the the following tags:
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-`<pet>` prevents the creature from taking damage entirely.
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-`<bed>` doesn't prevent it to take damage, but teleports it to the player's bed if the damage would be fatal.
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-`<spay>` prevents a creature from breeding or laying eggs.
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-`<follow=n>` enables (1) or disables (0) the ability of the creature to follow the player when interacted with; doesn't work on Hens.
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-`<h=n>` alters hue of the creature's material, if possible; doesn't work on Hens.
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-`<s=n>` alters saturation of the creature's material, if possible; doesn't work on Hens.
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-`<v=n>` alters value of the creature's material, if possible; doesn't work on Hens.
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- Pet, Bed and Spayed will appear in the creature's hover text to indicate those tags are active.
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- When both Pet and Bed tags are present, the creature will be sent to bed if it takes fatal damage in a single hit, for example from the Butcher's Knife.
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- Works on Valheim 0.217.14 (Hildir's Request)
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## Examples
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- Name a boar `<bed><spay><follow=1>Mr. Tusks<s=100><h=340><v=25>` to color it a deep red, make it go to bed when it would take fatal damage, never breeed, and follow the player when interacted with.
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- Name a wolf `<v=-15><s=50><h=200>Good Boy<follow=0><pet>` to color it dark blue, prevent it from taking any damage, and not follow the player when interacted with.
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## Changelog
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v0.9.5
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- Tameable name length increased to 100 characters.
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- Added spay, follow, bed, hue, saturation and value tags.
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