File tree Expand file tree Collapse file tree 2 files changed +2
-3
lines changed
libs/zygarde/src/scripting/systems/execution
server/src/app/room/game_service/scripts/enemies Expand file tree Collapse file tree 2 files changed +2
-3
lines changed Original file line number Diff line number Diff line change @@ -54,7 +54,7 @@ class EXPORT_ZYGARDE_API ScriptExecutionSystem final
5454 * @param context Scripting context
5555 */
5656 static void HandleFixedUpdateCallback (scripting::components::ScriptPool *script_pool,
57- types::ScriptingContext::ConstPtr context) ;
57+ types::ScriptingContext::ConstPtr context);
5858
5959 /* *
6060 * @brief Process a script collision callbacks
@@ -63,7 +63,7 @@ class EXPORT_ZYGARDE_API ScriptExecutionSystem final
6363 * @param context Scripting context
6464 */
6565 void HandleCollisionCallback (Registry::Const_Ptr registry,
66- scripting::components::ScriptPool* script_pool,
66+ scripting::components::ScriptPool * script_pool,
6767 types::ScriptingContext::ConstPtr context) const ;
6868
6969 /* *
Original file line number Diff line number Diff line change @@ -33,7 +33,6 @@ class VoidEaterScript : public EnemyBaseScript {
3333 void OnCollisionEnter (const std::shared_ptr<scripting::types::ScriptingContext>& context,
3434 const physics::types::Collision2D::ptr& collision) override ;
3535
36-
3736 private:
3837 std::vector<zygarde::utils::Timer::Nanoseconds> lastShootTimes_;
3938 std::string bulletArchetype_;
You can’t perform that action at this time.
0 commit comments