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System Failure
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script.js

Lines changed: 0 additions & 152 deletions
Original file line numberDiff line numberDiff line change
@@ -246,31 +246,6 @@ function jumpThroughTime() {
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document.getElementById('future-message').innerHTML = randomMessage;
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}
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function createMemory() {
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const memory = document.createElement('button');
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memory.innerHTML = 'Stored Memory';
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memory.addEventListener('click', () => {
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console.log('Memory accessed...');
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triggerRandomAlert();
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});
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document.body.appendChild(memory);
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}
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document.addEventListener('keydown', (event) => {
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if (event.key === 'Escape') {
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event.preventDefault();
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triggerRandomAlert();
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}
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});
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window.addEventListener('resize', () => {
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document.body.style.transition = 'transform 0.5s';
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document.body.style.transform = 'scale(0.8)';
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setTimeout(() => {
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document.body.style.transform = 'scale(1)';
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}, 1000);
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});
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startCreepyMessages();
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function improveVanishingAct() {
@@ -910,133 +885,6 @@ function triggerDisturbance() {
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}
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function triggerCrash() {
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document.body.classList.add('chaotic-mode');
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let chaosInterval = setInterval(() => {
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let chaosElement = document.createElement('div');
919-
chaosElement.classList.add('chaos-element');
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chaosElement.style.top = Math.random() * window.innerHeight + 'px';
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chaosElement.style.left = Math.random() * window.innerWidth + 'px';
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chaosElement.style.zIndex = Math.floor(Math.random() * 1000); // Random z-index for layering
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document.body.appendChild(chaosElement);
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chaosElement.style.animation = 'spin-glitch 0.5s infinite linear, move-glitch 0.5s infinite';
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let randomText = document.createElement('p');
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randomText.classList.add('glitchy-text');
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randomText.innerText = 'SYSTEM CRASH!';
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randomText.style.top = Math.random() * window.innerHeight + 'px';
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randomText.style.left = Math.random() * window.innerWidth + 'px';
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document.body.appendChild(randomText);
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}, 50);
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setTimeout(() => {
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clearInterval(chaosInterval);
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document.body.classList.remove('chaotic-mode');
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document.querySelectorAll('.chaos-element, .glitchy-text').forEach(el => el.remove());
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}, 10000);
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}
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function createMemory() {
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let errorMemoryText = document.createElement('div');
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errorMemoryText.classList.add('error-memory');
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errorMemoryText.innerText = 'ERROR MEMORY';
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document.body.appendChild(errorMemoryText);
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errorMemoryText.style.top = Math.random() * window.innerHeight + 'px';
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errorMemoryText.style.left = Math.random() * window.innerWidth + 'px';
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setTimeout(() => errorMemoryText.remove(), 3000);
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}
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function triggerCrash() {
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document.body.classList.add('chaotic-mode');
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let chaosInterval = setInterval(() => {
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let chaosElement = document.createElement('div');
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chaosElement.classList.add('chaos-element');
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chaosElement.style.top = Math.random() * window.innerHeight + 'px';
961-
chaosElement.style.left = Math.random() * window.innerWidth + 'px';
962-
chaosElement.style.zIndex = Math.floor(Math.random() * 1000); // Random z-index for layering
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document.body.appendChild(chaosElement);
964-
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chaosElement.style.animation = 'spin-glitch 0.5s infinite linear, move-glitch 0.5s infinite';
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let randomText = document.createElement('p');
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randomText.classList.add('glitchy-text');
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randomText.innerText = 'SYSTEM CRASH!';
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randomText.style.top = Math.random() * window.innerHeight + 'px';
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randomText.style.left = Math.random() * window.innerWidth + 'px';
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document.body.appendChild(randomText);
973-
}, 50);
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975-
setTimeout(() => {
976-
clearInterval(chaosInterval);
977-
document.body.classList.remove('chaotic-mode');
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document.querySelectorAll('.chaos-element, .glitchy-text').forEach(el => el.remove());
979-
}, 10000);
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}
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982-
function createMemory() {
983-
let errorMemoryText = document.createElement('div');
984-
errorMemoryText.classList.add('error-memory');
985-
errorMemoryText.innerText = 'ERROR MEMORY';
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document.body.appendChild(errorMemoryText);
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988-
errorMemoryText.style.top = Math.random() * window.innerHeight + 'px';
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errorMemoryText.style.left = Math.random() * window.innerWidth + 'px';
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991-
setTimeout(() => errorMemoryText.remove(), 3000);
992-
}
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994-
function createMemory() {
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let errorMemoryText = document.createElement('div');
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errorMemoryText.classList.add('error-memory');
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errorMemoryText.innerText = 'ERROR MEMORY';
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document.body.appendChild(errorMemoryText);
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1000-
errorMemoryText.style.top = Math.random() * window.innerHeight + 'px';
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errorMemoryText.style.left = Math.random() * window.innerWidth + 'px';
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1003-
setTimeout(() => errorMemoryText.remove(), 3000);
1004-
}
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1006-
1007-
function createMemory() {
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for (let i = 0; i < 70; i++) { // Increase for more elements
1009-
let errorMemoryText = document.createElement('div');
1010-
errorMemoryText.classList.add('error-memory');
1011-
errorMemoryText.innerText = 'ERROR MEMORY';
1012-
document.body.appendChild(errorMemoryText);
1013-
1014-
errorMemoryText.style.position = 'fixed';
1015-
errorMemoryText.style.top = Math.random() * window.innerHeight + 'px';
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errorMemoryText.style.left = Math.random() * window.innerWidth + 'px';
1017-
errorMemoryText.style.animation = 'error-fade 0.5s alternate infinite, rotate-wobble 1s infinite';
1018-
}
1019-
1020-
document.body.classList.add('glitch-background');
1021-
setTimeout(() => {
1022-
document.body.classList.remove('glitch-background');
1023-
document.querySelectorAll('.error-memory').forEach(el => el.remove());
1024-
}, 10000);
1025-
1026-
triggerScreenShake();
1027-
1028-
triggerCursorFlicker();
1029-
1030-
triggerRandomColorChanges();
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1032-
triggerRandomDialogs();
1033-
1034-
document.addEventListener('mousemove', createMouseTrail);
1035-
setTimeout(() => {
1036-
document.removeEventListener('mousemove', createMouseTrail);
1037-
}, 10000);
1038-
}
1039-
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function triggerScreenShake() {
1041889
let body = document.body;
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let shakeInterval = setInterval(() => {

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