diff --git a/docs/gdevelop5/interface/games-dashboard/Game-Dashboard.png b/docs/gdevelop5/interface/games-dashboard/Game-Dashboard.png new file mode 100644 index 0000000000..036947c687 Binary files /dev/null and b/docs/gdevelop5/interface/games-dashboard/Game-Dashboard.png differ diff --git a/docs/gdevelop5/interface/games-dashboard/Manage-Games-Dashboard.png b/docs/gdevelop5/interface/games-dashboard/Manage-Games-Dashboard.png new file mode 100644 index 0000000000..1a067b368a Binary files /dev/null and b/docs/gdevelop5/interface/games-dashboard/Manage-Games-Dashboard.png differ diff --git a/docs/gdevelop5/interface/games-dashboard/game-analytics.md b/docs/gdevelop5/interface/games-dashboard/game-analytics.md index 3272476700..17709828e2 100644 --- a/docs/gdevelop5/interface/games-dashboard/game-analytics.md +++ b/docs/gdevelop5/interface/games-dashboard/game-analytics.md @@ -6,11 +6,12 @@ Player analytics are essential during video game development. They provide data on how long players stay engaged with the game and how quickly they lose interest. By understanding these patterns, developers can tailor game features to better suit player preferences, enhancing enjoyment and engagement. Alongside player feedback, this information guides improvements, helping ensure the game's success by making it more appealing and enjoyable for its audience. -## Accessing game metrics -When you've opened the "Manage Game" section, navigate to the Analytics tab. This shows various numbers that are useful to understand how successful is your game. +![Manage-Games-Dashoard](Manage-Games-Dashboard.png) -![Game-Analytics-tab](Game-Analytics-tab.png) +## Accessing game metrics +When you've opened the "Manage" section, find the game you'd like to evaluate and click "Manage game". Under the thumbnail image you'll see the "Analytics" card displaying the numer of sessions in your game. Click "See all" to access the full report. +![Game-Dashboard](Game-Dashboard.png) ## Interpreting game analytics @@ -47,4 +48,4 @@ While GDevelop strive to collect only usage metrics that are anonymized, and lim !!! tip * If you **want to display an explanation** before enabling metrics collection, use the action to disable the metrics collection at the beginning of your game, then use the action to enable them again once the player consent to the metrics collection. - * If you **don't want to collect any metrics at all**, use the action to disable the metrics collection at the beginning of your game. By doing this, no data will be sent at all. Of course, this means that you won't be able to follow the number of sessions played on your game. \ No newline at end of file + * If you **don't want to collect any metrics at all**, use the action to disable the metrics collection at the beginning of your game. By doing this, no data will be sent at all. Of course, this means that you won't be able to follow the number of sessions played on your game. diff --git a/images/Manage-Games-Dashboard.png b/images/Manage-Games-Dashboard.png new file mode 100644 index 0000000000..1a067b368a Binary files /dev/null and b/images/Manage-Games-Dashboard.png differ