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Improve 2D Shoot'em up starter
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10 files changed

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# Shoot 'em up
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A 2D side-scrolling shoot ’em up where the player can move around the screen while automatically firing bullets. Enemies regularly appear from the opposite side, advancing toward the player and shooting back.
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Support for keyboard and mobile controls.
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# Shoot 'em up
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A 2D side-scrolling shoot ’em up where the player can move around the screen while automatically firing bullets. Enemies regularly appear from the opposite side, advancing toward the player and shooting back.
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Support for keyboard and mobile controls.
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examples/starting-shootemup/starting-shootemup.json

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{
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"firstLayout": "",
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"gdVersion": {
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"build": 240,
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"build": 243,
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"major": 5,
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"minor": 5,
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"revision": 0
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"orientation": "landscape",
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"packageName": "com.example.gamename",
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"pixelsRounding": false,
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"projectUuid": "a93b749c-8198-4bdf-bd81-54c59139aa49",
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"projectUuid": "f4003c2a-db96-488e-b9e5-69f1ff936acd",
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"scaleMode": "linear",
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"sizeOnStartupMode": "",
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"templateSlug": "starting-top-down",
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"version": "1.0.0",
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"name": "starting_shootemup",
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"name": "starting-shootemup",
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"description": "",
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"author": "",
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"windowWidth": 1280,
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"gridAlpha": 0.8,
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"snap": false,
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"zoomFactor": 0.4950840073748919,
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"windowMask": false
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"windowMask": false,
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"selectedLayer": ""
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},
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"objectsGroups": [],
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"variables": [],
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"",
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"\"EnemySpawn\""
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]
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},
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{
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"type": {
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"value": "RotateTowardAngle"
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},
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"parameters": [
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"Enemy",
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"180",
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"0",
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""
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]
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}
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]
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},
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"Enemy.CenterX()",
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"Enemy.CenterY()",
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"EnemyBullet",
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"Enemy.Angle()-180",
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"Enemy.Angle()",
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"200",
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"300"
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]
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}
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],
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"instances": [],
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"editionSettings": {},
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"eventsFunctions": [
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{
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"fullName": "",

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