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Description
Describe the example
This mechanic let you see exactly where you're going to shoot before you even let go. It's like having a crystal ball, but for launching Boxs! By showing you how gravity and stuff affects your shot, you can aim better and hit your targets more easily.
It is based on Angry Birds games and realistic physics (physics 2.0) principles.
Checklist
- [Yes ] I've followed all of the best practices.
- [Yes ] My game has a proper name in the game properties.
- [Yes] My game package name begins with
com.example.. - [Yes ] My game has all events unfolded.
- [Yes ] I've added myself as the author in the game properties.
- [Yes ] I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
- [Yes ] I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
- [Yes ] I've cleaned unused resources.
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