Skip to content

Board Game Movementย #777

@AnishJK-India

Description

@AnishJK-India

Describe the example

Board Game Movement

A simple GDevelop Example That Demonstrates How To Make Board Game Movement


๐ŸŽฎ How It Works

  • The player moves one tile at a time in a predefined grid.
  • On each press of the Space key, the player checks all 4 directions (up, down, left, right).
  • The system selects the nearest unvisited grid tile and moves the player to the valid one.
  • Player movement is always centered on each grid tile.

๐Ÿง  Features

  • Prevents revisiting previously stepped-on tiles
  • Uses basic point-checking logic instead of pre-defined paths
  • Movement sound effect
  • Easy-to-read and comment-labeled events

๐Ÿ•น๏ธ Controls

Key Action
Space Move player 1 tile

๐ŸŽจ Assets Used

Tiles & Player:

Art By DANI MACCARI
Text Font: Kenney Mini Square


๐Ÿš€ Ideal For

  • Beginners learning GDevelop logic
  • Prototyping board movement

Image

Image

Checklist

  • I've followed all of the best practices.
  • My game has a proper name in the game properties.
  • My game package name begins with com.example..
  • My game has all events unfolded.
  • I've added myself as the author in the game properties.
  • I've included a file called "README.md" with a description in proper English, explaining what this example is doing.
  • I confirm that this game and all of its resources can be integrated to this GitHub repository, distributed and MIT licensed.
  • I've cleaned unused resources.

Game folder

Board-Game-Movement.zip

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions