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Squashed 'ags_lib/' changes from db6aa35..26429a2
26429a2 Add back ability to query Radeon software version 29e2aca Minor cleanup to header file af167f6 Update readme git-subtree-dir: ags_lib git-subtree-split: 26429a26eb3830c9a09b1d63ec78c30c1cb70631
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README.md

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# AMD AGS Library
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![AMD AGS Library](http://gpuopen-librariesandsdks.github.io/media/amd_logo_black.png)
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The AMD GPU Services (AGS) library provides software developers with the ability to query AMD GPU software and hardware state information that is not normally available through standard operating systems or graphic APIs. Version 3.1 of the library includes support for querying graphics driver version info, GPU performance, Crossfire™ (AMD's multi-GPU rendering technology) configuration info, and Eyefinity (AMD's multi-display rendering technology) configuration info. AGS also exposes the explicit Crossfire API, as well as additional functionality supported in the AMD driver for DirectX 11.
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The AMD GPU Services (AGS) library provides software developers with the ability to query AMD GPU software and hardware state information that is not normally available through standard operating systems or graphic APIs. Version 3.2 of the library includes support for querying graphics driver version info, GPU performance, Crossfire™ (AMD's multi-GPU rendering technology) configuration info, and Eyefinity (AMD's multi-display rendering technology) configuration info. AGS also exposes the explicit Crossfire API, as well as additional functionality supported in the AMD driver for DirectX 11.
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This version of the AGS library is just the documentation, header file, import libraries, and DLLs. For the full AGS SDK, which includes samples, visit the AGS SDK repository:
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https://github.com/GPUOpen-LibrariesAndSDKs/AGS_SDK

inc/amd_ags.h

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#define AMD_AGS_VERSION_MAJOR 3
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#define AMD_AGS_VERSION_MINOR 2
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#define AMD_AGS_VERSION_PATCH 0
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#define AMD_AGS_VERSION_PATCH 1
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#ifdef __cplusplus
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extern "C" {
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// area associated with this display. If bezel compensation is enabled, this
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// area will be larger than what the display can natively present to account
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// for bezel area. If bezel compensation is disabled, this area will be equal
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// to what the display can support natively.
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// to what the display can support natively.
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AGSRect displayRectVisible; // Contains the base offset and dimensions in pixels of the SLS rendering area
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// associated with this display that is visible to the end user. If bezel
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int revisionId; // The revision id
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const char* driverVersion; // The driver package version
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const char* radeonSoftwareVersion; // The Radeon Software Version
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int iNumCUs; // Number of GCN compute units. Zero if not GCN
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int iCoreClock; // core clock speed at 100% power in MHz
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// context - Pointer to a context.
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//
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// Output params
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// numGPUs - Number of GPUs used for Crossfire acceleration
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// numGPUs - Number of GPUs used for Crossfire acceleration
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//
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AMD_AGS_API AGSReturnCode agsGetCrossfireGPUCount( AGSContext* context, int* numGPUs );
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AMD_AGS_API AGSReturnCode agsDriverExtensions_NotifyResourceEndAllAccess( AGSContext* context, ID3D11Resource* resource );
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#ifdef __cplusplus
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}; // extern C
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} // extern "C"
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#endif
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#endif // AMD_AGS_H

lib/amd_ags_x64.dll

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lib/amd_ags_x64.lib

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lib/amd_ags_x86.dll

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lib/amd_ags_x86.lib

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