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Why small texture alignment only allowed for texture2d? #78

@thakral-shubham

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@thakral-shubham

The documentation (https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_resource_desc#alignment) does not mention that only Texture2D's can be used for small alignment. Upon passing Texture1D also to the API GetResourceAllocationInfo(), it does allow 4KB. So any reason this library has that turned off?

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